Homelands
HML

家园 Homelands

发布日期: 1995-10-01

卡牌数量: 140 张

找到卡牌 140 张
Memory Lapse
记忆丧失
Memory Lapse
瞬间

{1}{U}

HML · 32b
Merchant Scroll
行商卷轴
Merchant Scroll
法术

{1}{U}

HML · 33
Mystic Decree
秘教裁决
Mystic Decree
普世结界

{2}{U}{U}

HML · 34
Narwhal
独角鲸
Narwhal
生物~鲸鱼 · 2/2

{2}{U}{U}

HML · 35
Reef Pirates
暗礁海盗
Reef Pirates
生物~灵俑/海盗 · 2/2

{1}{U}{U}

HML · 36a
Reef Pirates
暗礁海盗
Reef Pirates
生物~灵俑/海盗 · 2/2

{1}{U}{U}

HML · 36b
Reveka, Wizard Savant
法师学者若薇卡
Reveka, Wizard Savant
传奇生物~矮人/法术师 · 0/1

{2}{U}{U}

HML · 37
Sea Sprite
海之仙子
Sea Sprite
生物~仙灵 · 1/1

{1}{U}

HML · 38
Sea Troll
海巨魔
Sea Troll
生物~巨魔 · 2/1

{2}{U}

HML · 39
Wall of Kelp
海草墙
Wall of Kelp
生物~植物/墙 · 0/3

{U}{U}

HML · 40
Baron Sengir
辛格氏男爵
Baron Sengir
传奇生物~吸血鬼/贵族 · 5/5

{5}{B}{B}{B}

HML · 41
Black Carriage
黑色马车
Black Carriage
生物~马 · 4/4

{3}{B}{B}

HML · 42
Broken Visage
破碎恶容
Broken Visage
瞬间

{4}{B}

HML · 43
Cemetery Gate
墓园大门
Cemetery Gate
生物~墙 · 0/5

{2}{B}

HML · 44a
Cemetery Gate
墓园大门
Cemetery Gate
生物~墙 · 0/5

{2}{B}

HML · 44b
Drudge Spell
苦力骷髅咒
Drudge Spell
结界

{B}{B}

HML · 45
Dry Spell
干涸术
Dry Spell
法术

{1}{B}

HML · 46a
Dry Spell
干涸术
Dry Spell
法术

{1}{B}

HML · 46b
Feast of the Unicorn
独角兽大餐
Feast of the Unicorn
结界~灵气

{3}{B}

HML · 47a
Feast of the Unicorn
独角兽大餐
Feast of the Unicorn
结界~灵气

{3}{B}

HML · 47b
Funeral March
送葬队列
Funeral March
结界~灵气

{1}{B}{B}

HML · 48
Ghost Hounds
魂魅猎犬
Ghost Hounds
生物~狗/精怪 · 1/1

{1}{B}

HML · 49
Grandmother Sengir
辛格氏祖母
Grandmother Sengir
传奇生物~人类/法术师 · 3/3

{4}{B}

HML · 50
Greater Werewolf
高等狼人
Greater Werewolf
生物~狼人 · 2/4

{4}{B}

HML · 51
Headstone
墓碑
Headstone
瞬间

{1}{B}

HML · 52
Ihsan's Shade
伊桑的阴魂
Ihsan's Shade
传奇生物~阴魂/骑士 · 5/5

{3}{B}{B}{B}

HML · 53
Irini Sengir
伊莉妮辛格
Irini Sengir
传奇生物~吸血鬼/矮人 · 2/2

{2}{B}{B}

HML · 54
Koskun Falls
寇斯肯瀑布
Koskun Falls
普世结界

{2}{B}{B}

HML · 55
Sengir Autocrat
辛格氏独裁者
Sengir Autocrat
生物~人类 · 2/2

{3}{B}

HML · 56
Sengir Bats
辛格氏蝙蝠
Sengir Bats
生物~蝙蝠 · 1/2

{1}{B}{B}

HML · 57a
Sengir Bats
辛格氏蝙蝠
Sengir Bats
生物~蝙蝠 · 1/2

{1}{B}{B}

HML · 57b
Timmerian Fiends
提默里安邪鬼
Timmerian Fiends
生物~惊惧兽 · 1/1

{1}{B}{B}

HML · 58
Torture
折磨
Torture
结界~灵气

{B}

HML · 59a
Torture
折磨
Torture
结界~灵气

{B}

HML · 59b
Veldrane of Sengir
辛格氏的威德朗
Veldrane of Sengir
传奇生物~人类/浪客 · 5/5

{5}{B}{B}

HML · 60
Aliban's Tower
阿里班之塔
Aliban's Tower
瞬间

{1}{R}

HML · 61a
Aliban's Tower
阿里班之塔
Aliban's Tower
瞬间

{1}{R}

HML · 61b
Ambush
伏击
Ambush
瞬间

{3}{R}

HML · 62
Ambush Party
伏击部队
Ambush Party
生物~人类/浪客 · 3/1

{4}{R}

HML · 63a
Ambush Party
伏击部队
Ambush Party
生物~人类/浪客 · 3/1

{4}{R}

HML · 63b
Memory Lapse
记忆丧失 Memory Lapse

{1}{U}

瞬间

反击目标咒语。如果以此法反击该咒语,则改为将它置于其拥有者的牌库顶,而非置入该牌手的坟墓场。

「啊!我好像有过良心,只可惜我忘了把它放在哪儿了。」

~坎道尔

HML · 32b
查看详情
Merchant Scroll
行商卷轴 Merchant Scroll

{1}{U}

法术

从你的牌库中搜寻一张蓝色瞬间牌,展示该牌,将它置于你手上,然后洗牌。

"There's no trade without trust."

—Eron the Relentless

HML · 33
查看详情
Mystic Decree
秘教裁决 Mystic Decree

{2}{U}{U}

普世结界

所有生物均失去飞行和海岛行者异能。

"Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours."

—Irini Sengir

HML · 34
查看详情
Narwhal
独角鲸 Narwhal

{2}{U}{U}

生物~鲸鱼

先攻,反红保护

"Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy!"

—Kakra, Sea Troll

2/2
HML · 35
查看详情
Reef Pirates
暗礁海盗 Reef Pirates

{1}{U}{U}

生物~灵俑/海盗

每当此生物向任一对手造成伤害时,该牌手磨一张牌。

"Corpses for crew don't sit well with me. Zeki and his dead ship had best keep their distance."

—Joskun, An-Havva Constable

2/2
HML · 36a
查看详情
Reef Pirates
暗礁海盗 Reef Pirates

{1}{U}{U}

生物~灵俑/海盗

每当此生物向任一对手造成伤害时,该牌手磨一张牌。

"Zeki sails with a dead crew not out of villainy, but pragmatism."

—Baron Sengir

2/2
HML · 36b
查看详情
Reveka, Wizard Savant
法师学者若薇卡 Reveka, Wizard Savant

{2}{U}{U}

传奇生物~矮人/法术师

{T}:若薇卡对任意一个目标造成2点伤害且于你的下一个重置步骤中不能重置。

"It's nice to see a sister Dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?"

—Halina, Dwarven Trader

0/1
HML · 37
查看详情
Sea Sprite
海之仙子 Sea Sprite

{1}{U}

生物~仙灵

飞行,反红保护

"No one can catch what won't be caught."

—Kakra, Sea Troll

1/1
HML · 38
查看详情
Sea Troll
海巨魔 Sea Troll

{2}{U}

生物~巨魔

{U}:重生此生物。只能于此生物本回合中曾阻挡蓝色生物或被蓝色生物阻挡时起动。

"I've seen those Trolls devour a drowning sailor faster than his lungs could fill with water."

—Zeki, Reef Pirate

2/1
HML · 39
查看详情
Wall of Kelp
海草墙 Wall of Kelp

{U}{U}

生物~植物/墙

守军(此生物不能攻击。)

{U}{U}{T}:派出一个0/1蓝色,名称为海草,具守军异能的植物/墙衍生生物。

"Ya can eat it or ya can weave it, but ya can't fight in it."

—Zeki, Reef Pirate

0/3
HML · 40
查看详情
Baron Sengir
辛格氏男爵 Baron Sengir

{5}{B}{B}{B}

传奇生物~吸血鬼/贵族

飞行

每当一个本回合中受过辛格氏男爵伤害的生物死去时,在辛格氏男爵上放置一个+2/+2指示物。

{T}:重生另一个目标吸血鬼。

"Beast. Defiler. The source of all my pain."

—Ihsan's Shade

5/5
HML · 41
查看详情
Black Carriage
黑色马车 Black Carriage

{3}{B}{B}

生物~马

践踏

此生物于你的重置步骤中不能重置。

牺牲一个生物:重置此生物。只能于你的维持中起动。

"The Baron's drivers are also driven."

—Chandler

4/4
HML · 42
查看详情
Broken Visage
破碎恶容 Broken Visage

{4}{B}

瞬间

消灭目标非神器且正进行攻击的生物。它不能重生。派出一个黑色精怪衍生生物。其力量等同于该生物的力量,且其防御力等同于该生物的防御力。在下一个结束步骤开始时,牺牲该衍生物。

HML · 43
查看详情
Cemetery Gate
墓园大门 Cemetery Gate

{2}{B}

生物~墙

守军(此生物不能攻击。)

反黑保护

"It keeps some out, yes. It also keeps others in!"

—Grandmother Sengir

0/5
HML · 44a
查看详情
Cemetery Gate
墓园大门 Cemetery Gate

{2}{B}

生物~墙

守军(此生物不能攻击。)

反黑保护

"Just the place for a picnic."

—Murat, Death Speaker

0/5
HML · 44b
查看详情
Drudge Spell
苦力骷髅咒 Drudge Spell

{B}{B}

结界

{B},从你的坟墓场放逐两张生物牌:派出一个1/1黑色骷髅妖衍生生物。它具有「{B}:重生此衍生物。」

当此结界离开战场时,消灭所有骷髅妖衍生物。它们不能重生。

HML · 45
查看详情
Dry Spell
干涸术 Dry Spell

{1}{B}

法术

干涸术对每个生物和每位牌手各造成1点伤害。

「缺水之处,万物皆苦。」

~秋柳

HML · 46a
查看详情
Dry Spell
干涸术 Dry Spell

{1}{B}

法术

干涸术对每个生物和每位牌手各造成1点伤害。

"My soul thirsts for Serra's salvation, as does my body for life's breath."

—Ihsan's Shade

HML · 46b
查看详情
Feast of the Unicorn
独角兽大餐 Feast of the Unicorn

{3}{B}

结界~灵气

结附于生物

所结附的生物得+4/+0。

"Some delicacies are not to be savored, save by the callous."

—Baron Sengir

HML · 47a
查看详情
Feast of the Unicorn
独角兽大餐 Feast of the Unicorn

{3}{B}

结界~灵气

结附于生物

所结附的生物得+4/+0。

"Could there be a fouler act? No doubt the Baron knows of one."

—Autumn Willow

HML · 47b
查看详情
Funeral March
送葬队列 Funeral March

{1}{B}{B}

结界~灵气

结附于生物

当所结附的生物离开战场时,其操控者牺牲一个依其选择的生物。

"This party is such fun—but it's a shame to mourn just one."

—Irini Sengir

HML · 48
查看详情
Ghost Hounds
魂魅猎犬 Ghost Hounds

{1}{B}

生物~狗/精怪

警戒

每当此生物阻挡白色生物或被白色生物阻挡时,此生物获得先攻异能直到回合结束。

1/1
HML · 49
查看详情
Grandmother Sengir
辛格氏祖母 Grandmother Sengir

{4}{B}

传奇生物~人类/法术师

{1}{B}{T}:目标生物得-1/-1直到回合结束。

"Rarely have power and madness been so delightfully wed as they have in our dear Grandmother."

—Baron Sengir

3/3
HML · 50
查看详情
Greater Werewolf
高等狼人 Greater Werewolf

{4}{B}

生物~狼人

在战斗结束时,在每个阻挡此生物或被此生物阻挡的生物上各放置一个-0/-2指示物。

"The wolf-things are no mere beasts, but the lieutenants of the Baron."

—Taysir

2/4
HML · 51
查看详情
Headstone
墓碑 Headstone

{1}{B}

瞬间

将目标牌从坟墓场放逐。

在下一个回合维持开始时,抓一张牌。

"Your headstone is the last page in the book of your life."

—Murat, Death Speaker

HML · 52
查看详情
Ihsan's Shade
伊桑的阴魂 Ihsan's Shade

{3}{B}{B}{B}

传奇生物~阴魂/骑士

反白保护

"Ihsan, the weak. Ihsan, the fallen. Ihsan, the betrayer. He has brought shame to the Serra Paladins where none existed before. May his suffering equal his betrayal."

—Baris, Serra Inquisitor

5/5
HML · 53
查看详情
Irini Sengir
伊莉妮辛格 Irini Sengir

{2}{B}{B}

传奇生物~吸血鬼/矮人

绿色结界咒语和白色结界咒语增加{2}来施放。

"That cruel being brings shame to all her fellow Dwarves and misery to all the land. She is Sengir's daughter in spirit if not in blood."

—Reveka, Wizard Savant

2/2
HML · 54
查看详情
Koskun Falls
寇斯肯瀑布 Koskun Falls

{2}{B}{B}

普世结界

在你的维持开始时,除非你横置一个由你操控且未横置的生物,否则牺牲此结界。

对每个生物而言,除非其操控者为其支付{2},否则它不能攻击你。

HML · 55
查看详情
Sengir Autocrat
辛格氏独裁者 Sengir Autocrat

{3}{B}

生物~人类

当此生物进场时,派出三个0/1黑色农奴衍生生物。

当此生物离开战场时,放逐所有农奴衍生物。

「这工作吃力不讨好,还随时得准备赔上性命。」

~无情的艾隆

2/2
HML · 56
查看详情
Sengir Bats
辛格氏蝙蝠 Sengir Bats

{1}{B}{B}

生物~蝙蝠

飞行

每当一个本回合中受过此生物伤害的生物死去时,在此生物上放置一个+1/+1指示物。

"They are the eyes of the Baron, and they know your fears."

—Ihsan's Shade

1/2
HML · 57a
查看详情
Sengir Bats
辛格氏蝙蝠 Sengir Bats

{1}{B}{B}

生物~蝙蝠

飞行

每当一个本回合中受过此生物伤害的生物死去时,在此生物上放置一个+1/+1指示物。

"In the face of every one I see the Baron."

—Daria

1/2
HML · 57b
查看详情
Timmerian Fiends
提默里安邪鬼 Timmerian Fiends

{1}{B}{B}

生物~惊惧兽

如果你未启用赌注,则在游戏开始之前将此牌从你的套牌中移出。

{B}{B}{B},牺牲此生物:目标神器的拥有者可以押注其牌库顶牌。若该牌手未如此作,则你可以交换该神器与提默里安邪鬼的拥有权。将该神器牌置入你的坟墓场,并将提默里安邪鬼从任何区域置入该牌手的坟墓场。此拥有权交换永久有效。

1/1
HML · 58
查看详情
Torture
折磨 Torture

{B}

结界~灵气

结附于生物

{1}{B}:在所结附的生物上放置一个-1/-1指示物。

"It helps you pass the time until you die."

—Grandmother Sengir

HML · 59a
查看详情
Torture
折磨 Torture

{B}

结界~灵气

结附于生物

{1}{B}:在所结附的生物上放置一个-1/-1指示物。

"Oh, they scream, right enough, and plead, too—but the Baron keeps no mercy in his vault of horrors."

—Zeki, Reef Pirate

HML · 59b
查看详情
Veldrane of Sengir
辛格氏的威德朗 Veldrane of Sengir

{5}{B}{B}

传奇生物~人类/浪客

{1}{B}{B}:威德朗得-3/-0且获得树林行者异能直到回合结束。(只要防御牌手操控树林,它便不能被阻挡。)

"Poor, foolish Veldrane. He goes wherever the Baron wills him. One day, he'll go to die."

—Halina, Dwarven Trader

5/5
HML · 60
查看详情
Aliban's Tower
阿里班之塔 Aliban's Tower

{1}{R}

瞬间

目标进行阻挡的生物得+3/+1直到回合结束。

"Those who hide in hollow towers would do well to remember the rain."

—Reyhan, Samite Alchemist

HML · 61a
查看详情
Aliban's Tower
阿里班之塔 Aliban's Tower

{1}{R}

瞬间

目标进行阻挡的生物得+3/+1直到回合结束。

"The people of Aysen built their roads with stones from these wonders. Aliban would be pleased with their ingenuity."

—Baki, Wizard Attendant

HML · 61b
查看详情
Ambush
伏击 Ambush

{3}{R}

瞬间

进行阻挡的生物获得先攻异能直到回合结束。

"Don't these goons have anything better to do?"

—Joskun, An-Havva Constable

HML · 62
查看详情
Ambush Party
伏击部队 Ambush Party

{4}{R}

生物~人类/浪客

先攻,敏捷

"Call it a cost of doing business. The best way to protect against thieves is to hire better thieves."

—Eron the Relentless

3/1
HML · 63a
查看详情
Ambush Party
伏击部队 Ambush Party

{4}{R}

生物~人类/浪客

先攻,敏捷

"The roads to Koskun Keep are mostly safe these days. Mostly."

—Joskun, An-Havva Constable

3/1
HML · 63b
查看详情