
入门版1999 Starter 1999
发布日期: 1999-07-01
卡牌数量: 173 张
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战舰水母
Man-o'-War
生物~水母
· 2/2
|
{2}{U}
S99 · 41
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珍珠三叉戟人鱼
Merfolk of the Pearl Trident
生物~人鱼
· 1/1
|
{U}
S99 · 42
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猫头鹰佣兽
Owl Familiar
生物~鸟
· 1/1
|
{1}{U}
S99 · 43
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幽魅战士
Phantom Warrior
生物~虚影/战士
· 2/2
|
{1}{U}{U}
S99 · 44
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海盗行为
Piracy
法术
|
{U}{U}
S99 · 45
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心灵转换
Psychic Transfer
法术
|
{4}{U}
S99 · 46
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遍寻
Ransack
法术
|
{3}{U}
S99 · 47
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重新学习
Relearn
法术
|
{1}{U}{U}
S99 · 48
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移魂术
Remove Soul
瞬间
|
{1}{U}
S99 · 49
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海雕
Sea Eagle
生物~鸟
· 1/1
|
{1}{U}
S99 · 50
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变戏法
Sleight of Hand
法术
|
{U}
S99 · 51
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闪光龙兽
Snapping Drake
生物~龙兽
· 3/2
|
{3}{U}
S99 · 52
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暴风乌鸦
Storm Crow
生物~鸟
· 1/2
|
{1}{U}
S99 · 53
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音信
Tidings
法术
|
{3}{U}{U}
S99 · 54
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时光退潮
Time Ebb
法术
|
{2}{U}
S99 · 55
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时间弯曲
Time Warp
法术
|
{3}{U}{U}
S99 · 56
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光辉之触
Touch of Brilliance
法术
|
{3}{U}
S99 · 57
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取消
Undo
法术
|
{1}{U}{U}
S99 · 58
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威瑟垂克斯
Vizzerdrix
生物~兔/野兽
· 6/6
|
{6}{U}
S99 · 59
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水元素
Water Elemental
生物~元素
· 5/4
|
{3}{U}{U}
S99 · 60
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风龙兽
Wind Drake
生物~龙兽
· 2/2
|
{2}{U}
S99 · 61
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航风术
Wind Sail
法术
|
{1}{U}
S99 · 62
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深渊惊惧兽
Abyssal Horror
生物~惊惧兽
· 2/2
|
{4}{B}{B}
S99 · 63
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远古渴望
Ancient Craving
法术
|
{3}{B}
S99 · 64
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腐沼小恶魔
Bog Imp
生物~小恶魔
· 1/1
|
{1}{B}
S99 · 65
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腐沼突击队
Bog Raiders
生物~灵俑
· 2/2
|
{2}{B}
S99 · 66
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腐沼鬼魂
Bog Wraith
生物~鬼魂
· 3/3
|
{3}{B}
S99 · 67
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灾祸合唱
Chorus of Woe
法术
|
{B}
S99 · 68
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威迫
Coercion
法术
|
{2}{B}
S99 · 69
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达克玛食尸鬼
Dakmor Ghoul
生物~灵俑
· 2/2
|
{2}{B}{B}
S99 · 70
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达克玛枪骑兵
Dakmor Lancer
生物~人类/骑士
· 3/3
|
{4}{B}{B}
S99 · 71
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达克玛疫病
Dakmor Plague
法术
|
{3}{B}{B}
S99 · 72
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达克玛蝎子
Dakmor Scorpion
生物~蝎子
· 2/1
|
{1}{B}
S99 · 73
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达克玛女术士
Dakmor Sorceress
生物~人类/法术师
· */4
|
{5}{B}
S99 · 74
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黑暗献祭
Dark Offering
法术
|
{4}{B}{B}
S99 · 75
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恐怖镰刀手
Dread Reaper
生物~惊惧兽
· 6/5
|
{3}{B}{B}{B}
S99 · 76
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凶猛怪影
Feral Shadow
生物~夜潜魔
· 2/1
|
{2}{B}
S99 · 77
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掘墓怪
Gravedigger
生物~灵俑
· 2/2
|
{3}{B}
S99 · 78
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严酷导师
Grim Tutor
法术
|
{1}{B}{B}
S99 · 79
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死之手
Hand of Death
法术
|
{2}{B}
S99 · 80
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{2}{U}
当此生物进场时,将目标生物移回其拥有者手上。
Beauty to the eye does not always translate to the touch.




{U}{U}
直到回合结束,你可以横置不由你操控的地以产生法术力。此法术力只能用来施放咒语。
The sea gives, and the sea takes. Some just help with the taking.



{1}{U}{U}
将目标瞬间或法术牌从你的坟墓场移回你手上。
The hardest lessons to grasp are the ones you've already learned.





{1}{U}
飞行(此生物只能被具飞行或延势异能的生物阻挡。)
暴风乌鸦来临,漫漫严冬无尽; 暴风乌鸦离境,炎炎盛夏方兴。

{3}{U}{U}
抓四张牌。
"Many wearing rapiers are afraid of goose-quills."
—William Shakespeare, *Hamlet*



{3}{U}
抓两张牌。
"I don't want what I don't have. I want more of what I *do* have."


{6}{U}
Its swamp cousin may be meaner, but the vizzerdrix is much bigger.

{3}{U}{U}
The water that a ship sails on is the same water that swallows it up.
—Chinese proverb


{1}{U}
一个或两个目标生物获得飞行异能直到回合结束。
It pays to be at home both on the sea and in the sky.






{B}
由你操控的生物得+1/+0直到回合结束。
When nightstalkers sing, nothing in creation sleeps.


{2}{B}{B}
当此生物进场时,目标对手失去2点生命且你获得2点生命。
"Cursed be the sickly forms that err from honest Nature's rule!"
—Alfred, Lord Tennyson, "Locksley Hall"


{3}{B}{B}
达克玛疫病对每个生物和每位牌手各造成3点伤害。
The tiniest cough can be deadlier than the fiercest dragon.

{1}{B}
A scorpion this big you won't find curled up in your boot. Maybe *around* your boot, but not *in* it.


{4}{B}{B}
消灭目标非黑色生物。你获得3点生命。
"Our greatest hope has become our enemy's greatest triumph."
—Court counselor




{1}{B}{B}
从你牌库中搜寻一张牌,将该牌置于你手上,然后洗牌。你失去3点生命。
One who goes unpunished never learns.
—Greek proverb
