
新卡佩纳:喧嚣黑街小游戏 Streets of New Capenna Minigames
发布日期: 2022-04-29
卡牌数量: 3 张

2 players | 2 packs | 10 minutes
OBJECTIVE:
Best your opponent in a series of fast Magic games using only the cards in a single pack!
GET READY:
Each player opens a pack and makes four face-down piles of three cards each using the Magic cards inside. Players make their piles with the goal of winning a series of Magic games with these modified rules:
Players start at 5 life, have infinite mana, and cannot lose by drawing from an empty library.
LET'S PLAY:
Randomly determine who goes first. Each player chooses which pile their opponent will use for each round. Then both players draw all three of their cards and play a game of Magic. When a player loses a game, they get to go first in the next game.
TO WIN:
The first player to win two games wins the match.

2 or more players | 1 pack per player | 10 min
OBJECTIVE: As a member of a New Capenna crime family, you make a name for yourself by showing off your ill-gotten profits. But keep in mind—the most valuable trinkets go directly into the mob boss's pockets.
GET READY: First, each player declares allegiance to a crime family. The families are: The Obscura, The Maestros, The Riveteers, The Cabaretti, and The Brokers. (You can pick the same family as another player.)
Each player opens a booster, sets aside all cards without Magic card backs, then shuffles the remaining cards to form their face-down deck.
LET'S PLAY:
Each round, players draw until they have four cards. Players then place two cards from their hand face down in front of them as profit. When finished, all players simultaneously reveal their profit cards and

add together the mana values of their own cards.
The player (or players) with the highest total mana value discards their profit cards. The boss requires payment! If any player's boss payment includes a land card, that player instead places the land in their bank to be counted later. Real estate is hot right now.
Each other player puts both their cards into their bank to be counted later. Crime pays in New Capenna.
TO WIN:
After five rounds, discard any remaining cards. Each player totals the mana values in their bank and earns that many points. Lands are worth 3 points. Players earn an additional 2 points for each card in their bank that has the watermark of their chosen crime family. The player with the most points wins! Ties are shared.

3-6 players | 3-6 packs | 15 minutes
OBJECTIVE:
Some cards are strong in Standard, others shine in Draft, but which card looks the tastiest? Take turns being the Judge and decide which Magic card is the best of the best in each wacky category.
GET READY:
Randomly determine who will be the first Judge. Each player then opens a pack, removes any cards without Magic backs, and looks at their cards.
LET'S PLAY:
The Judge chooses a category from the list on the back of this card (either their favorite or at random). The other players each secretly submit a card from their pack that they think fits the category.
When the Judge has collected all the cards, they reveal each card, read it aloud, then choose the winner.
The Judge role then passes to the next player, and they select a different category.

TO WIN:
The first player to win three categories is the winner!
CATEGORIES:
1. Best vacation spot
2. First pick in Draft
3. Grossest
4. Cutest
5. Shiniest
6. Best rock band name
7. Most likely to eat a hedron
8. Best party leader
9. Most inept
10. Coolest treasure
11. Most heroic
12. Most likely to split the party
13. Loudest
14. The next Planeswalker
15. The next fad diet
16. Best mystery novel title
17. Best birthday gift
18. Best win condition
19. Worst weather
20. Worst way to die
21. Best flavor text
22. Best dinner date
23. Most likely to steal your date
24. Best dressed
25. Tastiest
26. Hottest
27. Biggest
28. Smallest
29. Most dangerous job
30. Dream job
31. Most colorful
32. Colossal Dreadmaw's dinner
33. Last picked in dodgeball
34. Best pet