

Divine Deflection 神圣偏折
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:风云集
单卡释疑
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(2012-05-01 gpt)
在神圣偏折结算之后,不会再检查该永久物或牌手是否仍为合法目标。举例来说,如果在神圣偏折结算后,某个被其指定为目标的生物获得了帷幕异能,则神圣偏折仍能对该生物造成伤害。
Whether the targeted permanent or player is still a legal target is not checked after Divine Deflection resolves. For example, if a creature targeted by Divine Deflection gains shroud after Divine Deflection resolves, Divine Deflection can still deal damage to that creature. -
(2012-05-01 gpt)
如果神圣偏折无法对所指定的永久物或牌手造成伤害(举例来说,可能是因为该生物已不在战场上,或已不再是生物,或该牌手已不在游戏中),则它仍会防止伤害。只是它本身不会造成任何伤害。
If Divine Deflection can’t deal damage to the targeted permanent or player (because the creature is no longer on the battlefield, or is no longer a creature, or the player is no longer in the game, for example), it will still prevent damage. It just won’t deal any damage itself. -
(2012-05-01 gpt)
如果在神圣偏折结算时,该目标永久物或牌手已经是不合法目标,则整个咒语都不会结算。不会防止任何伤害。
If the targeted permanent or player is an illegal target by the time Divine Deflection resolves, the entire spell doesn’t resolve. No damage will be prevented. -
(2012-05-01 gpt)
神圣偏折的效应并非转移性效应。如果它能防止伤害,则是神圣偏折(而非原本的来源)在该防止性效应中对该目标永久物或牌手造成伤害。神圣偏折是这份新伤害的来源,因此原本来源的特征(例如其颜色,或是否具有系命或死触)都不会影响这份伤害。就算被防止的伤害是战斗伤害,这份新伤害也不是战斗伤害。
Divine Deflection’s effect is not a redirection effect. If it prevents damage, Divine Deflection (not the original source) deals damage to the targeted permanent or player as part of that prevention effect. Divine Deflection is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was. -
(2012-05-01 gpt)
神圣偏折能防止数个来源同时造成的伤害(例如在战斗中)。如果你为X所选的值无法防止所有伤害,则由你来决定要防止哪些来源的伤害。
Divine Deflection can prevent damage from multiple sources dealing damage simultaneously (such as during combat). If the chosen value for X won’t prevent all the damage, you choose which sources to prevent damage from. -
(2012-05-01 gpt)
神圣偏折的唯一目标是它可能造成伤害的永久物或牌手。你于施放神圣偏折时选择该目标,而不是在它防止伤害时。
Divine Deflection’s only target is the permanent or player it may deal damage to. You choose that target as you cast Divine Deflection, not at the time it prevents damage. -
(2012-05-01 gpt)
神圣偏折可以防止将对你、一个或数个由你操控的生物和/或一个或数个由你操控的鹏洛客造成的伤害。
Divine Deflection can prevent damage that would be dealt to you, one or more creatures you control, and/or one or more planeswalkers you control. -
(2012-05-01 gpt)
如果将对多个由你操控的永久物造成伤害,或将对你和至少一个由你操控的永久物造成伤害,则如果所选X的数值无法防止所有伤害,你需选择要防止哪些伤害。举例来说,如果将对你和两个由你操控的生物各造成3点伤害,且神圣偏折将防止下一个3点伤害,则你可以选择防止将对你造成的下一个2点伤害,以及将对其中一个生物造成的下一个1点伤害,或其他选择。你要等到将造成伤害的时点,才决定要防止哪些伤害。
If damage is dealt to multiple permanents you control, or is dealt to you and at least one permanent you control, you choose which of that damage to prevent if the chosen value for X won’t prevent all the damage. For example, if 3 damage would be dealt to you and to each of two creatures you control, and Divine Deflection will prevent the next 3 damage, you might choose to prevent the next 2 damage it would deal to you and the next 1 damage it would deal to one of the creatures, among other choices. You don’t decide until the point at which the damage would be dealt. -
(2012-05-01 gpt)
如果神圣偏折防止了伤害,则该来源造成的过量伤害(如有)会同时造成。在这之后,作为同一防止性效应的一部分,神圣偏折造成其伤害。这会在检查状态动作之前发生,也会在造成伤害的咒语或异能继续结算之前发生。
If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.