Ana Battlemage 阿纳战法术师

Ana Battlemage
{2}{G}
Creature — Human Wizard 生物~人类/法术师 生物~人类/法术师

Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)

When this creature enters, if it was kicked with its {2}{U} kicker, target player discards three cards.

When this creature enters, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.

增幅{2}{U}和/或{1}{B}

当阿纳战法术师进场时,若曾支付其{2}{U}的增幅费用,则目标牌手弃三张牌。

当阿纳战法术师进场时,若曾支付其{1}{B}的增幅费用,则横置目标未横置的生物,且该生物对其操控者造成等同于该生物力量的伤害。

增幅{2}{U}和/或{1}{B}(你施放此咒语时可以额外支付{2}{U}和/或{1}{B}。)

当此生物进场时,若曾以{2}{U}增幅之,则目标牌手弃三张牌。

当此生物进场时,若曾以{1}{B}增幅之,则横置目标未横置的生物,且该生物对其操控者造成等同于该生物力量的伤害。

🖌 Jim Nelson
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火

单卡释疑

  • (2024-11-08 MTGZH)

    如果支付了某咒语的增幅费用,则该咒语已「增幅」。
    If a spell's kicker cost was paid, the spell is "kicked."
  • (2007-02-01 gpt)

    第二个触发式异能需指定一个未横置的生物为目标。如果在阿纳战法术师进战场时,场上没有其他未横置的生物,则该异能必须指定阿纳战法术师为目标。如果在该异能试图结算时,该目标生物已成为横置,则该异能不会结算。
    The second triggered ability targets an untapped creature. If there are no other untapped creatures when Ana Battlemage enters, it must target Ana Battlemage. If the target becomes tapped by the time the ability tries to resolve, the ability won't resolve.
  • (2024-11-08 MTGZH)

    如果某张牌或衍生物作为永久物的复制品来进场,则新永久物未增幅,就算原版已增幅也是一样。
    If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • (2024-11-08 MTGZH)

    如果你复制已增幅的咒语,则该复制品也已被增幅。如果所复制的咒语是永久物咒语,则该咒语的复制品进战场时所成的衍生物也已被增幅。
    If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • (2024-11-08 official)

    如果你未经施放,便将具增幅异能的永久物径直放进战场,则你不能增幅之。
    If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • (2024-11-08 MTGZH)

    要计算咒语的总费用,先从法术力费用开始(或是替代性费用,如果其他牌的效应允许你改为支付此费用),加上费用增加的数量(例如增幅),然后再减去费用减少的数量。无论施放咒语的总费用为何,该咒语的法术力值都不会改变。
    To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • (2024-11-08 MTGZH)

    增幅异能不会让你多次支付同一增幅费用。
    The kicker ability doesn't let you pay a kicker cost more than once.