

Under-Construction Skyscraper 在建摩天楼
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
{T}: Add {C}.
LEVEL 1-7
{T}: Add {W}, {B}, {G}, or {C}.
LEVEL 8+
{T}: Add {W}, {B}, {G}, or {C}. Scry 1.
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
{T}: Add {C}.
LEVEL 1-7
{T}: Add {W}, {B}, {G}, or {C}.
LEVEL 8+
{T}: Add {W}, {B}, {G}, or {C}. Scry 1.
升级{1}({1}:在其上放置一个等级指示物。升级的时机视同法术。)
{T}:加{C}。
等级1-7
{T}:加{W},{B},{G}或{C}。
等级8+
{T}:加{W},{B},{G}或{C}。占卜1。
翻译信息
规则叙述翻译:ashausesall
背景叙述翻译:
牌图来源:
单卡释疑
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(2024-11-08)
测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). -
(2024-11-08)
如果另一个永久物成为某个升级者的复制品,则该复制品会复制该升级者上所有印制的异能(包括由等级符号所代表者)。但该复制品不会复制该升级者的当前特征值及其上的等级指示物数量。该复制品的异能会根据其上的等级指示物数量来决定。
If another permanent becomes a copy of a leveler, all of the leveler’s printed abilities—including those represented by level symbols—are copied. The current characteristics of the leveler, and the number of level counters on it, are not. The abilities of the copy will be determined based on how many level counters are on the copy. -
(2024-11-08)
升级者赋予自身的异能不会覆盖它可能具有的其他异能。特别来说,它不会覆盖永久物的升级异能;它始终具有该异能。
The abilities a leveler grants to itself don’t overwrite any other abilities it may have. In particular, they don’t overwrite the permanent’s level up ability; it always has that. -
(2024-11-08)
对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. -
(2024-11-08)
测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. -
(2024-11-08)
永久物的等级是根据其上具有的等级指示物数量来决定,而非其升级异能被起动或结算的次数。如果某个升级永久物因其他效应而获得等级指示物(例如非瑞克西亚幼苗的系殖异能),或因故失去等级指示物(例如邪术吸血鬼的异能),则其等级会相应改变。
A permanent’s level is based on how many level counters it has on it, not how many times its level up ability has been activated or has resolved. If a leveler gets level counters due to some other effect (such as Phyrexian Seedling’s proliferatelink ability) or loses level counters for some reason (such as Vampire Hexmage’s ability), its level is changed accordingly.