多明纳里亚 (DOM) #49
2018-04-27 | 非普通 |


Curator's Ward 馆长守护
Curator's Ward
{2}{U}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
结附于永久物
所结附的永久物具有辟邪异能。
当所结附的永久物离开战场时,若它是史迹,则抓两张牌。(神器、传奇和传纪是史迹。)
结附于永久物
所结附的永久物具有辟邪异能。
当所结附的永久物离开战场时,若它是史迹,则抓两张牌。(神器、传奇和传纪是史迹。)
🖌 Josu Hernaiz
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方
单卡释疑
-
(2018-04-27 gpt)
如果你将辟邪异能赋予对手的永久物(例如以馆长守护结附于其上),则该牌手仍能指定该永久物为目标,但你不能。
If you give hexproof to an opponent’s permanent, such as by enchanting it with Curator’s Ward, that player can still target that permanent, but you can’t. -
(2018-04-27 gpt)
如果馆长守护贴附在一个你不操控的史迹永久物上,则当该永久物离开战场时,你会抓两张牌,而不是该永久物的操控者。
If Curator’s Ward is attached to a historic permanent you don’t control, you draw two cards when that permanent leaves the battlefield, not that permanent’s controller. -
(2018-04-27 official)
只要某牌、咒语或永久物具有传奇此超类别、神器此牌张类别或传纪此副类别,它便是史迹。就算物件同时符合上述两个条件之二,也不会让其史迹价值更高,亦不会提供额外加成~物件只分为「是史迹」和「不是史迹」两种情况。
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.