

Spark Fiend 火光怪
{4}{R}
When this creature enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice this creature. If you rolled 7 or 11, don't roll dice for this creature during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice this creature. If you roll the noted total, don't roll dice for this creature during any of your following upkeeps. Otherwise, do nothing.
When this creature enters, roll two six-sided dice. If you rolled 2, 3, or 12, sacrifice this creature. If you rolled 7 or 11, don't roll dice for this creature during any of your following upkeeps. If you rolled any other total, note that total.
At the beginning of your upkeep, roll two six-sided dice. If you rolled 7, sacrifice this creature. If you roll the noted total, don't roll dice for this creature during any of your following upkeeps. Otherwise, do nothing.
当此生物进场时,掷两颗六面骰。若你掷出2、3或12,则牺牲此生物。若你掷出7或11,则于你接下来的每个维持中,无须再为此生物掷骰。若你掷出其他点数总和,则记下该总和。
在你的维持开始时,掷两颗六面骰。若你掷出7,则你牺牲此生物。若你掷出你记录的点数总和,则于你接下来的每个维持中,无须再为此生物掷骰。若否,则什么都不做。