

The Trickster-God's Heist 诈术神骗局
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may exchange control of two target creatures.
II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.
III — Target player loses 3 life and you gain 3 life.
(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I — 选择两个目标生物。你可以交换两者的操控权。
II — 选择两个目标具共通牌张类别的非基本且非生物永久物。你可以交换两者的操控权。
III — 目标牌手失去3点生命,且你获得3点生命。
(于此传纪进场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I — 选择两个目标生物。你可以交换两者的操控权。
II — 选择两个目标具共通牌张类别的非基本且非生物永久物。你可以交换两者的操控权。
III — 目标牌手失去3点生命,且你获得3点生命。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
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(2021-02-05 official)
就算获得某生物之操控权,也不会让该牌手同时获得贴附其上之任何灵气或武具的操控权。
Gaining control of a creature doesn't cause a player to gain control of any Auras or Equipment attached to it. -
(2021-02-05 official)
如果在章节异能I或II结算时,两个目标永久物的操控者都为同一位牌手,则什么都不会发生。
If the same player controls both target permanents as the chapter I or chapter II ability resolves, nothing happens. -
(2021-02-05 official)
对章节异能II而言,任一目标在具两者共通的牌张类别之外,也可以具有其他类别。举例来说,你能够指定一个神器地和一个神器为目标。
For the chapter II ability, either target can have card types the other does not. For example, you can target an artifact land and an artifact. -
(2021-02-05 official)
于传纪进战场时,其操控者在其上放置一个学问指示物。于你的战斗前行动阶段开始时(紧跟抓牌步骤之后),你再在每个由你操控的传纪上各放置一个学问指示物。以上述方式在传纪上放置学问指示物不会用到堆叠。
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack. -
(2021-02-05 official)
如果数个章节异能同时触发,则这些异能的操控者依任意顺序将它们放入堆叠。如果其中任何异能需要指定目标,则你是于将相应异能放进堆叠时决定其目标,此时已触发的异能都还未结算。
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve. -
(2021-02-05 official)
如果传纪上已有的学问指示物数量已等于或大于某章节异能的章节编号,则在该传纪上新放置学问指示物时,前述章节异能便不再触发。举例来说,在已有两个学问指示物的传纪上新放置一个学问指示物,会触发该传纪的章节异能III,但不会再度触发章节异能I和II。
A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the chapter III ability to trigger, but chapters I and II won't trigger again. -
(2021-02-05 official)
位于传纪文字栏左侧的每个符号均代表一个章节异能。章节异能属于触发式异能,对任一章节异能而言,若在传纪上新放置学问指示物之后,该类指示物的数量等于或大于此异能的章节编号,此异能便会触发。章节异能会进入堆叠,可以被回应。
Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to. -
(2021-02-05 official)
章节异能一旦触发,则无论传纪获得或失去指示物,还是传纪已离开战场,堆叠上的异能都不会受到影响。
Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield. -
(2021-02-05 official)
移去学问指示物此动作不会触发先前章节的章节异能。如果曾从传纪上移去指示物,则当该传纪新获得学问指示物时,仍会触发对应的章节异能。
Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters. -
(2021-02-05 official)
对章节异能I或II而言,如果当该异能结算时,其中一个为其目标的永久物已成为不合法目标,则交换就不会发生。如果两个目标都不合法,则异能便不会结算。
If one of the target permanents of the chapter I or chapter II ability is an illegal target as that ability resolves, the exchange won't happen. If both targets are illegal, the ability doesn't resolve. -
(2021-02-05 official)
一旦传纪上的学问指示物数量等于或大于此传纪上章节异能的最大章节编号数字,则在该传纪的章节异能离开堆叠后(最有可能的原因是完成结算或被反击),该传纪的操控者便需立刻将其牺牲。这属于状态动作,不用到堆叠。
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack. -
(2021-02-05 official)
对这两个异能而言,任一目标的操控者都不必是你。
For those two abilities, you don't have to control either target.