多明纳里亚 (DOM) #99
2018-04-27 | 非普通 |


Lingering Phantom 徘徊幻影
Lingering Phantom
{5}{B}
Creature — Spirit
生物~精怪
生物~精怪
Whenever you cast a historic spell, you may pay {B}. If you do, return this card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
每当你施放史迹咒语时,你可以支付{B}。若你如此作,则将徘徊幻影从你的坟墓场移回你手上。(神器、传奇和传纪是史迹。)
每当你施放史迹咒语时,你可以支付{B}。若你如此作,则将此牌从你的坟墓场移回你手上。(神器、传奇和传纪是史迹。)
"True power never dies, but lies awake, waiting for its name to be spoken."
—*The Eldest Reborn*
「真正力量永不消逝,而是静静潜伏,等候下一次索求。」
~《恶源重生》
「真正力量永不消逝,而是静静潜伏,等候下一次索求。」
~《恶源重生》
🖌 YW Tang
5/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2018-04-27 official)
只要某牌、咒语或永久物具有传奇此超类别、神器此牌张类别或传纪此副类别,它便是史迹。就算物件同时符合上述两个条件之二,也不会让其史迹价值更高,亦不会提供额外加成~物件只分为「是史迹」和「不是史迹」两种情况。
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't. -
(2018-04-27 official)
因为地牌永远不会被施放,所以使用传奇地不会触发注记于「每当你施放史迹咒语时」触发的异能。如果战场上的牌转化成传奇地(例如依夏兰和决胜依夏兰中的双面牌),这类异能也不会触发。
Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a legendary land, as the Ixalan and Rivals of Ixalan double-faced cards do. -
(2018-04-27 official)
有些异能注记于「每当你施放史迹咒语时」触发。此类异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. -
(2018-04-27 official)
如果某史迹牌未经施放便被径直放进战场,则不会触发注记于「每当你施放史迹咒语时」触发的异能。
An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.