

Arcbound Fiend 能缰恶魔
{6}
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto this creature.
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
恐惧
在你的维持开始时,你可以从目标生物上将一个+1/+1指示物移到能缰恶魔上。
套件3(它进场时上面有三个+1/+1指示物。 当它置入坟墓场时,你可以将其上的+1/+1指示物移到目标神器生物上。)
恐惧(此生物只能被神器生物和/或黑色生物阻挡。)
在你的维持开始时,你可以从目标生物上将一个+1/+1指示物移到此生物上。
套件3(此生物进场时上面有三个+1/+1指示物。当它死去时,你可以将它的+1/+1指示物置于目标神器生物上。)
单卡释疑
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(2006-09-25) 翻译来源:机器翻译warning
如果此生物上面放置了足够的-1/-1指示物,使其防御力为0或更低(或其上标记的伤害达到致命伤害),则套件异能会在此生物离开战场前其上有的+1/+1指示物数量,在目标神器生物上放置等量的+1/+1指示物。
If this creature gets enough -1/-1 counters put on it to cause its toughness to be 0 or less (or the damage marked on it to be lethal), modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield. -
(2004-12-01) 翻译来源:机器翻译warning
被能缰恶魔第二个异能指定为目标的生物上不一定要有+1/+1指示物。如果当该异能结算时,其上没有指示物,则什么都不会发生。
The creature that’s targeted by Arcbound Fiend’s middle ability doesn’t have to have any +1/+1 counters on it. If it doesn’t have a counter on it when the ability resolves, nothing happens.