

Krumar Initiate 新进孑遗
{1}{B}
{X}{B}, {T}, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)
{X}{B}, {T}, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)
{X}{B},{T},支付X点生命:此生物续战X。只能于法术时机起动。(在其上放置X个+1/+1指示物或派出一个X/X白色精怪衍生生物。)
"Welcome," the spirits of House Emesh whispered to Cemal. "Welcome, newest sprout of our Kin-Tree."
"Welcome," the spirits of House Emesh whispered to Cemal. "Welcome, newest sprout of our Kin-Tree."
「欢迎你,」埃梅许眷族先魂向瑟玛低语道。「欢迎你成为族树的新生枝桠。」
单卡释疑
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(2025-04-04)
If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
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(2025-04-04)
If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.
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(2025-04-04)
You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.