黑影笼罩 (DKA) #85
2012-02-03 | 稀有 |


Curse of Bloodletting 流血诅咒
Curse of Bloodletting
{3}{R}{R}
Enchantment — Aura Curse
结界~灵气/诅咒
结界~灵气/诅咒
Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.
结附于牌手
若某来源将对所结附的牌手造成伤害,则改为它对该牌手造成两倍的伤害。
结附于牌手
若某来源将对所结附的牌手造成伤害,则改为它对该牌手造成两倍的伤害。
It is the demon's mark, an infernal claim on the flesh of the guilty.
这是恶魔的记号,烙印于罪人肉体来宣告地狱主权。
这是恶魔的记号,烙印于罪人肉体来宣告地狱主权。
🖌 Michael C. Hayes
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2011-01-22 gpt)
如果有数个效应会影响将对所结附的牌手造成的伤害,则由该牌手选择这些效应的生效顺序。举例来说,施以援手上面写着「防止本回合中将对任意目标造成的下一个4点伤害。」假设有咒语将对所结附的牌手造成5点伤害,且该牌手施放了施以援手并以自己为目标。所结附的牌手可以选择:(a)先防止4点伤害,然后让流血诅咒的效应将剩下的1点伤害加倍,自己受到2点伤害;或(b)先将伤害加倍至10点,然后再防止4点伤害,自己受到6点伤害。
If multiple effects modify how damage will be dealt to the enchanted player, that player chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to enchanted player and that player has cast Mending Hands targeting themselves. The enchanted player can either (a) prevent 4 damage first and then let Curse of Bloodletting’s effect double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage. -
(2011-01-22 gpt)
如果同一位牌手结附了多张流血诅咒,则对该牌手造成的伤害会因结附在其上的每张流血诅咒而加倍(两张流血诅咒会将伤害加倍至四倍,三张流血诅咒会将伤害加倍至八倍,四张流血诅咒会将伤害加倍至十六倍)。
If more than one Curse of Bloodletting enchants the same player, damage dealt to that player will double for each one (two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen). -
(2011-01-22 gpt)
伤害的来源不会改变。对造成伤害的咒语而言,通常是该咒语本身会注明伤害的来源。对造成伤害的异能而言,虽然该异能本身不会是伤害的来源,但通常该异能的来源也会是伤害的来源。
The source of the damage doesn’t change. A spell that deals damage will specify the source of the damage, often the spell itself. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage. -
(2011-01-22 gpt)
流血诅咒会对所有伤害生效,而不仅限于战斗伤害。造成伤害之来源的操控者是谁也不重要。
Curse of Bloodletting works with any damage, not just combat damage. It also doesn’t matter who controls the source of the damage that’s being dealt.