Belligerent of the Ball 舞会好斗客

Belligerent of the Ball

{2}{R}

Creature — Ogre Warrior 生物~食人魔/战士 生物~食人魔/战士

Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)

欢庆~在你回合的战斗开始时,若本回合中有两个或更多非地永久物在你的操控下进战场,则直到回合结束,目标由你操控的生物得+1/+0且获得威慑异能。(它只能被两个或更多生物阻挡。)

欢庆~在你回合的战斗开始时,若本回合中有两个或更多非地永久物在你的操控下进战场,则直到回合结束,目标由你操控的生物得+1/+0且获得威慑异能。(它只能被两个或更多生物阻挡。)

🖌 Pascal Quidault
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方

单卡释疑

  • (2023-09-01) 翻译来源:官方

    每个欢庆异能产生的效应各不相同。
    Each celebration ability has a different effect.
  • (2023-09-01) 翻译来源:官方

    还有一些则属于静止式异能,会在当回合中有两个或更多非地永久物在你操控下进战场后,让生物获得异能或力量和防御力加成。
    Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
  • (2023-09-01) 翻译来源:官方

    进战场的永久物不一定要仍在战场上或仍受你操控。欢庆异能检查的是过往发生之事件,并非当前的游戏状态。
    The permanents that entered the battlefield don’t need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
  • (2023-09-01) 翻译来源:官方

    欢庆异能只关心一回合中是否有两个或更多非地永久物在你操控下进战场。就算一回合中有多于两个永久物在你操控下进战场,这类异能也不会变得更强。
    Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won’t get more powerful if more than two permanents entered the battlefield under your control in a turn.
  • (2023-09-01) 翻译来源:官方

    有些欢庆异能是在回合特定阶段时触发,检查截至当回合该时刻为止你是否已有两个或更多非地永久物在你操控下进战场。
    Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
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