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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
A25 · 133
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精灵战鼓 鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
7ED · 194
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精灵战鼓 鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
7ED · 194★
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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
5ED · 237
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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
FEM · 58a
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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
FEM · 58b
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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
FEM · 58c
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鬼怪战鼓
Goblin War Drums
结界
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{2}{R}
FEM · 58d
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{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
在精灵的想法中,音乐就是用棍子敲东西。

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
在精灵的想法中,音乐就是用棍子敲东西。

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
「鬼怪冲锋时会发出震耳欲聋的喊声,这喊声并没有任何意义~不过是把鼓声盖掉而已!」
~佣兵雷欧·岱

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
"The Goblins' dreaded War Drums struck terror into the hearts of even their bravest foes."
—*Sarpadian Empires, vol. IV*

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
"Defending the outer trenches, we strained our eyes in the darkness. All we could hear was the Drums' terrible pounding. Dobbs, on my right, broke first. Soon we were all heading for the walls."
—Corporal Peter Douglas, courtmartial testimony

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
The War Drums enabled Goblin and Orcish armies to crush the sparsely defended Dwarven cities.

{2}{R}
由你操控的生物具有威慑异能。(它们只能被两个或更多生物阻挡。)
When creating a new War Drum, Goblin designers sought out the highest quality skulls. Serra Angel skulls were most highly prized, although most acknowledged that the skull of the exotic Sea Serpent made for a richer tone.