时间漩涡 (TSP) #218
2006-10-06 | 稀有 |


Spike Tiller 耕作钉兽
Spike Tiller
{3}{G}{G}
Creature — Spike
生物~钉兽
生物~钉兽
This creature enters with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from this creature: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.
耕作钉兽进场时上面有三个+1/+1指示物。
{2},从耕作钉兽上移去一个+1/+1指示物:在目标生物上放置一个+1/+1指示物。
{2},从耕作钉兽上移去一个+1/+1指示物:目标地成为2/2生物,且仍然是地。 在其上放置一个+1/+1指示物。
此生物进场时上面有三个+1/+1指示物。
{2},从此生物上移去一个+1/+1指示物:在目标生物上放置一个+1/+1指示物。
{2},从此生物上移去一个+1/+1指示物:目标地成为2/2生物,且仍然是地。在其上放置一个+1/+1指示物。
🖌 Tony Szczudlo
0/0
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
单卡释疑
-
(2008-08-01 official)
非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.