

Guul Draz Vampire 古坠兹吸血鬼
{B}
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
只要任一对手的总生命为10或更少,古坠兹吸血鬼便得+2/+1且具有威吓异能。 (它只能被神器和/或与它有共通颜色的生物阻挡。)
只要任一对手的总生命为10或更少,此生物便得+2/+1且具有威吓异能。(此生物只能被神器生物和/或与它有共通颜色的生物阻挡。)
"A creature's bloodscent is a beacon that cannot be disguised."
「生物的血液气味是不可能隐藏的信标。」
「生物的血液气味是不可能隐藏的信标。」
单卡释疑
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(2009-10-01) 翻译来源:机器翻译warning
如果攻击生物具有威吓异能,则只有在防御牌手宣告阻挡者时,其颜色才会有意义。一旦该生物被阻挡,改变其颜色也不会改变这一点。
If an attacking creature has intimidate, what colors it is matters only as the defending player declares blockers. Once it’s blocked, changing its colors won’t change that. -
(2009-10-01) 翻译来源:机器翻译warning
威吓会查看具有此异能的生物当前的颜色。通常情况下,如果古坠兹吸血鬼具有威吓,则它不能被除神器生物和/或黑色生物以外的生物阻挡。如果它变成了白色,则它不能被除神器生物和/或白色生物以外的生物阻挡。
Intimidate looks at the current colors of a creature that has it. Normally, if Guul Draz Vampire has intimidate, it can’t be blocked except by artifact creatures and/or black creatures. If it’s turned white, then it can’t be blocked except by artifact creatures and/or white creatures.