

Lurking Jackals 伏击豺狼
{B}
When an opponent has 10 or less life, if this permanent is an enchantment, it becomes a 3/2 Jackal creature.
当你的任一对手之生命剩下10点或以下时,若此时伏击豺狼为一结界,则它成为3/2,并视为猎犬的生物。
当任一对手的总生命为10或更少时,若此永久物是结界,则它成为3/2豺狼生物。
Often it's not the hunter or the hunted but the opportunist who thrives in Rath.
有时它们不是猎人也非被猎者,而是活跃于瑞斯的投机份子。
有时它们不是猎人也非被猎者,而是活跃于瑞斯的投机份子。
单卡释疑
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(2004-10-04) 翻译来源:机器翻译warning
一旦它成为生物,它就不再是结界。
Once it becomes a creature, it is no longer an enchantment. -
(2008-08-01) 翻译来源:官方
非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. -
(2004-10-04) 翻译来源:机器翻译warning
一旦它成为生物后,就算对手的总生命回升至10以上,它也不会再变回结界。
Once it becomes a creature, it will not change back into an enchantment if your opponent's life total goes back above 10.