

Xerex Squire 兹雷兹扈从
{2}{U}
Whenever Xerex Squire attacks, calculate the hypotenuse of another creature you control. Xerex Squire's power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
Whenever Xerex Squire attacks, calculate the hypotenuse of another creature you control. Xerex Squire's power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
每当兹雷兹扈从攻击时,计算另一个由你操控之生物的弦值。兹雷兹扈从的力量和防御力成为等同于该数值直到回合结束,小数点后进位。(要计算弦值,设A为该生物的力量,B为该生物的防御,那么C等于a² + b²的平方根。C就是弦值。或者直接用网上计算器。)
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