

Blood Clock 鲜血时计
{4}
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
At the beginning of each player's upkeep, that player returns a permanent they control to its owner's hand unless they pay 2 life.
在每位牌手的维持开始时,除非该牌手支付2点生命,否则其将一个由其操控的永久物移回其拥有者手上。
In an age of war, time is measured not by sand but by blood.
In an age of war, time is measured not by sand but by blood.
烽火频仍的岁月里,时间不再以细沙计量,而是用血滴测度。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:
单卡释疑
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(2005-06-01) 翻译来源:机器翻译warning
不操控永久物的牌手不需要支付2点生命(但该牌手可以选择支付)。
A player who controls no permanents doesn’t need to pay 2 life (although that player can choose to do so). -
(2005-06-01) 翻译来源:机器翻译warning
生命少于2的牌手无法支付2点生命,必须移回一个永久物。
A player with less than 2 life can’t pay 2 life and must return a permanent. -
(2005-06-01) 翻译来源:机器翻译warning
于该触发式异能结算时,才决定要将哪个永久物移回,或是否要支付生命。
The choice of which permanent to return or whether to pay life is made as the triggered ability resolves.