Prison Realm 拘禁地境

Prison Realm

{2}{W}

Enchantment 结界 结界

When this enchantment enters, exile target creature or planeswalker an opponent controls until this enchantment leaves the battlefield.

When this enchantment enters, scry 1.

当拘禁地境进战场时,放逐目标由对手操控的生物或鹏洛客,直到拘禁地境离开战场为止。

当拘禁地境进战场时,占卜1。

当此结界进场时,放逐目标由对手操控的生物或鹏洛客,直到此结界离开战场为止。

当此结界进场时,占卜1。

After millennia to craft victory, Bolas had eternity to contemplate defeat.

波拉斯原已耗费千年来谋划胜利,如今更有永生时间来反思失败。

波拉斯原已耗费千年来谋划胜利,如今更有永生时间来反思失败。

🖌 Daarken
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2019-05-03) 翻译来源:官方

    如果拘禁地境在其触发式异能结算前离开战场,则目标永久物不会被放逐。
    If Prison Realm leaves the battlefield before its first triggered ability resolves, the target permanent won’t be exiled.
  • (2019-05-03) 翻译来源:官方

    就算拘禁地境的第一个异能没有合法目标,或在该异能结算前,该目标就已经不合法,你仍能占卜1。
    You’ll still scry 1 even if Prison Realm’s first ability has no legal target or if that target becomes an illegal target before the ability resolves.
  • (2019-05-03) 翻译来源:官方

    如果以此法放逐某个衍生物,它将会完全消失且不会移回战场。
    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
  • (2019-05-03) 翻译来源:官方

    结附于所放逐永久物上的灵气将被置入其拥有者的坟墓场。武具则会被卸装并留在战场上。所放逐永久物上的任何指示物将会消失。当该牌移回战场之时,它会是一个全新物件,与先前所放逐的牌毫无关联。
    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
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