Zektar Shrine Expedition 切塔祭祠探险

Zektar Shrine Expedition
{1}{R}
Enchantment 结界 结界

Landfall — Whenever a land you control enters, you may put a quest counter on this enchantment.

Remove three quest counters from this enchantment and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

地落~每当一个地在你的操控下进战场时,你可以在切塔祭祠探险上放置一个探索指示物。

从切塔祭祠探险上移去三个探索指示物并牺牲它:将一个7/1红色,具践踏与敏捷异能的元素衍生物放进战场。 在下一个结束步骤开始时,将它放逐。

地落~每当一个由你操控的地进场时,你可以在此结界上放置一个探索指示物。

从此结界上移去三个探索指示物并牺牲它:派出一个7/1红色,具践踏与敏捷异能的元素衍生生物。在下一个结束步骤开始时将它放逐。

🖌 Justin Sweet
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2024-11-08 MTGZH)

    每当一个地由于任何原因在你的操控下进场时,就会触发地落异能。每当你正常地使用一个地,以及每当有咒语或异能使得你将一个地在你的操控下放进战场时,它都会触发。
    A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • (2024-11-08 MTGZH)

    每当一个由你操控的地进战场时,每个由你操控的永久物上的地落异能都会触发。你可以将这些异能以任意顺序放进堆叠。你最后放进堆叠的异能会最先结算(因此,你可以决定这些异能结算的顺序)。
    Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • (2024-11-08 official)

    某个已在战场上的永久物因故成为地,也不会触发地落异能。
    A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.