依夏兰 (XLN) #46
2017-09-29 | 稀有 |


Arcane Adaptation 玄秘适境
Arcane Adaptation
{2}{U}
Enchantment
结界
结界
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
于玄秘适境进战场时,选择一种生物类别。
由你操控的生物均额外具有该类别。由你操控的生物咒语和由你拥有且不在战场上的生物牌也额外具有该类别。
于此结界进场时,选择一种生物类别。
由你操控的生物均额外具有该类别。由你操控的生物咒语和由你拥有且不在战场上的生物牌也是如此。
🖌 Mark Behm
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
-
(2018-01-19 official)
在选择一种生物类别时,你必须从现有的生物类别中选择一种,例如「吸血鬼」或「骑士」。你不能同时选择多种生物类别,例如「吸血鬼/骑士」。不能选择神器这样的牌张类别,也不能选择不是生物类别的副类别,例如杰斯、载具或珍宝。
To choose a creature type, you must choose an existing creature type, such as Vampire or Knight. You can’t choose multiple creature types, such as “Vampire Knight.” Card types such as artifact can’t be chosen, nor can subtypes that aren’t creature types, such as Jace, Vehicle, or Treasure. -
(2017-09-29 gpt)
会影响特定类别生物进战场时的替代性效应,会在你先让玄秘适境的效应生效之后再生效。这是与之前的规则不同。如果你操控玄秘适境和乙太之乱系列的金属拟态械,且两者选择的生物类别相同,则每个由你操控的生物进战场时上面都会额外有一个+1/+1指示物。
Replacement effects that modify creatures of a certain type as they enter the battlefield will apply after you apply Arcane Adaptation’s effect. This is a change from previous rules. If you control Arcane Adaptation and the Aether Revolt card Metallic Mimic, with the same creature type chosen for both, then any creature you control will enter the battlefield with an additional +1/+1 counter on it.