天地醒转 (WWK) #19
2010-02-05 | 非普通 |


Ruin Ghost 遗迹鬼魂
Ruin Ghost
{1}{W}
Creature — Spirit
生物~精怪
生物~精怪
{W}, {T}: Exile target land you control, then return it to the battlefield under your control.
{W},{T}:放逐目标由你操控的地,然后将它在你的操控下返回战场。
{W},{T}:放逐目标由你操控的地,然后将它在你的操控下返回战场。
The Forsaken Ones haunt the ruins that flicker in and out of the spirit realm. Such sites are hard to find and even harder to loot.
遭弃者自灵界不时地现身又消失,在这遗迹里作怪。 这种地方不但难找到,想带走宝物更是难上加难。
遭弃者自灵界不时地现身又消失,在这遗迹里作怪。 这种地方不但难找到,想带走宝物更是难上加难。
🖌 Jason A. Engle
1/1
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2010-03-01 gpt)
于遗迹鬼魂的异能结算时,所指定的目标地会被放逐,然后立即移回战场。新进战场的地与先前离开战场的地是两个不同的永久物。先前影响旧地的任何指示物、灵气等等都不会影响新地。任何以旧地为目标的咒语或异能也不会以新地为目标。旧地是否为横置状态与新地无关。
As Ruin Ghost's ability resolves, the targeted land is exiled, then immediately returned to the battlefield. The land that enters is a different permanent from the one that left. Any counters, Auras, and so on that were affecting the old land won't affect the new one. Any spells or abilities that were targeting the old land don't target the new one. Whether the old land was tapped or untapped has no bearing on the new one. -
(2010-03-01 gpt)
该地会在你的操控下返回,不论其拥有者是谁。
The land returns under your control, regardless of who owns it. -
(2010-03-01 gpt)
所移回的地会如同其他被放进战场的地一样运作。如果它具有会注明「此牌须横置进战场」的异能,则它会如此作。(否则它会横置进战场。)如果它具有「进战场时」触发式异能,则该异能会触发。
The returned land behaves like any other land that's put onto the battlefield. If it has an ability that says it enters tapped, it does so. (Otherwise it enters untapped.) If it has an "enters" triggered ability, that ability triggers.