Ash, Party Crasher 舞会红人灰钴娘

Ash, Party Crasher
{R}{W}
Legendary Creature — Human Peasant 传奇生物~人类/平民 传奇生物~人类/平民

Haste

Celebration — Whenever Ash attacks, if two or more nonland permanents entered the battlefield under your control this turn, put a +1/+1 counter on Ash.

敏捷

欢庆~每当舞会红人灰钴娘攻击时,若本回合中有两个或更多非地永久物在你的操控下进战场,则在灰钴娘上放置一个+1/+1指示物。

敏捷

欢庆~每当灰钴娘攻击时,若本回合中有两个或更多非地永久物在你的操控下进战场,则在灰钴娘上放置一个+1/+1指示物。

"Get up and dance! Let your feet thunder like forgehammers!" 「起身,跳舞!踏动双脚,震撼发声,如铸锤般作响!」 「起身,跳舞!踏动双脚,震撼发声,如铸锤般作响!」
🖌 Jason Rainville
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2023-09-01 official)

    每个欢庆异能产生的效应各不相同。
    Each celebration ability has a different effect.
  • (2023-09-01 official)

    还有一些则属于静止式异能,会在当回合中有两个或更多非地永久物在你操控下进战场后,让生物获得异能或力量和防御力加成。
    Others are static abilities that give creatures abilities or power and toughness increases as long as two or more nonland permanents entered the battlefield under your control that turn.
  • (2023-09-01 official)

    进战场的永久物不一定要仍在战场上或仍受你操控。欢庆异能检查的是过往发生之事件,并非当前的游戏状态。
    The permanents that entered the battlefield don't need to remain on the battlefield or under your control. Celebration abilities are checking for past events, not the current game state.
  • (2023-09-01 official)

    有些欢庆异能是在回合特定阶段时触发,检查截至当回合该时刻为止你是否已有两个或更多非地永久物在你操控下进战场。
    Some celebration abilities trigger at specific parts of the turn and check whether two or more nonland permanents entered the battlefield under your control already in that turn.
  • (2023-09-01 official)

    欢庆异能只关心一回合中是否有两个或更多非地永久物在你操控下进战场。就算一回合中有多于两个永久物在你操控下进战场,这类异能也不会变得更强。
    Celebration abilities only care if two or more nonland permanents entered the battlefield under your control in a turn. They won't get more powerful if more than two permanents entered the battlefield under your control in a turn.