Out of Time (超脱时间)

Out of Time
{1}{W}{W}
Enchantment Enchantment 结界

When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.

Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)

当此结界进场时,重置所有生物,然后将它们跃离直到此结界离开战场为止。每有一个生物以此法跃离,便在此结界上放置一个计时指示物。

消逝(在你的维持开始时,从此结界上移去一个计时指示物。当移去最后一个时,将它牺牲。)

🖌 JB Casacop
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-06-18 gpt)

    任何持续时间为「只要…」的效应(例如潮塑人鱼的效应)会忽略已跃离的物件。如果此类效应在忽略已跃离的物件后,其条件不再满足,则该效应会终止。
    Any continuous effects with a "for as long as" duration, such as that of Tide Shaper, ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
  • (2021-06-18 official)

    如果当超脱时间的进战场触发式异能结算时,它恰巧是生物,则它会和其他所有生物一起跃离。由于它已跃离,因此你永远没有机会移去其上最后一个指示物,因此所有生物都会一直持续跃离。
    If Out of Time happens to be a creature when its enter the battlefield trigger resolves, it will phase out along with all other creatures. You'll never remove the last counter since it's phased out, so all creatures will remain phased out indefinitely.
  • (2021-06-18 official)

    以超脱时间跃离的生物不会如常地在其操控者的重置步骤中跃回。
    A creature phased out by Out of Time doesn't phase in during its controller's untap step as normal.
  • (2021-06-18 official)

    贴附于跃离永久物上的灵气和武具也会跃离。它们会和该永久物一起跃回且仍旧贴附于其上。类似地,带着指示物跃离的永久物跃回时也带着那些指示物。
    Each Aura and Equipment attached to a permanent that's phasing out also phases out. They will phase in with that permanent and still be attached to it. Similarly, permanents that phase out with counters phase in with those counters.
  • (2021-06-18 official)

    永久物跃回时会记得牌手于其进战场时为它作的选择。
    Choices made for permanents as they entered the battlefield are remembered when they phase in.
  • (2021-06-18 official)

    如果在超脱时间的进战场异能结算之前,它就已经离开战场,则所有生物会重置,但它们不会跃离。
    If Out of Time leaves the battlefield before its enter the battlefield trigger resolves, creatures will untap, but they won't phase out.
  • (2021-06-18 official)

    跃离不会触发任何「离开战场」异能。类似地,跃回时也不会触发任何「进战场」异能。
    Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • (2021-06-18 gpt)

    任何注记着「直到[此永久物]离开战场」的单次效应(例如逐令僧侣所具有者),在永久物跃离时不会生效。
    Any one-shot effects that are waiting "until [this] leaves the battlefield," such as that of Banisher Priest, won't happen when a permanent phases out.
  • (2021-06-18 official)

    如果当超脱时间的触发式异能结算时,战场上没有生物,则没有东西会跃离,且超脱时间不会获得任何计时指示物。由于没有最后一个计时指示物可供移去,因此它会一直留在战场上,不会被牺牲。
    If there are no creatures on the battlefield when Out of Time's triggered ability resolves, nothing phases out and Out of Time won't get any time counters. It will remain on the battlefield and won't be sacrificed, since the last time counter will never be removed.
  • (2021-06-18 official)

    于永久物跃离时,它视作不存在。它不能成为咒语或异能的目标,其静止式异能不会对游戏产升效应,其触发式异能不会触发,它不能进行攻击或阻挡,以此类推。
    While a permanent is phased out, it's treated as though it doesn't exist. It can't be the target of spells or abilities, its static abilities have no effect on the game, its triggered abilities can't trigger, it can't attack or block, and so on.