

Twice Upon a Time 二如往昔
Cast this spell only if you control two or more Doctors.
Take an extra turn after this one. Exile Twice Upon a Time.
Cast this spell only if you control two or more Doctors.
Take an extra turn after this one. Exile Twice Upon a Time.
只能于你操控两个或更多医生时施放此咒语。
于本回合后进行额外的一个回合。放逐二如往昔。
Unlikely Meeting 不期而遇
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2023-10-13 official)
如果有效应复制了历险咒语,则所成的复制品于结算的时候会被放逐。之后会由于状态动作而消失;你无法从放逐区施放该复制品。
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile. -
(2023-10-13 gpt)
你仍须遵循从放逐区施放之非历险咒语的相关时机规则。通常情况下,你只能在你的行动阶段中且堆叠为空的时候施放之。
You must still follow any relevant timing rules for the non-Adventure spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. -
(2023-10-13 official)
如果有效应让你选择一个牌名,则你可以选择副特征上的历险名称。在判断能够能否选择该名称时,仅会考虑副特征上的各值。
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. -
(2023-10-13 official)
在将咒语作为历险来施放时,仅会利用其副特征来决定此时能否合法施放该咒语。
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. -
(2023-10-13 official)
将某牌当作历险来施放,并不属于你以替代性费用来施放。对于让你能以替代性费用或以「不需支付其法术力费用」的方式来施放咒语的效应而言,这类效应也会对历险咒语生效。
Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. -
(2023-10-13 official)
在将咒语作为历险来施放时,用到的是该牌的副特征,忽略该牌所有的正常特征。此时,该咒语之颜色、法术力费用、法术力值等特征的值都仅由该牌的副特征决定。如果该咒语离开堆叠,便会立即恢复其正常特征。
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. -
(2023-10-13)
In every zone other than the stack, Twice Upon a Time uses only its non-Adventure characteristics, and you ignore its alternative characteristics in those cases. For example, while it's in your graveyard, its mana value is 6.
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(2023-10-13 gpt)
如果咒语作为历险施放,则于其结算时,其操控者改为将它放逐,而非置入其拥有者的坟墓场。于该咒语持续被放逐的时段内,该牌手可以将其当作非历险咒语来施放。如果历险咒语以结算以外的其他方式离开堆叠(最有可能的情况是被反击,或因其所有目标均不合法而未能结算),则该牌不会被放逐,且该咒语的操控者也无法将其作为永久物来施放。
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a non-Adventure spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. -
(2023-10-13 gpt)
如果历险者牌因故被放逐(但不是因结算时放逐自己),则不会让你能将它当作非历险咒语来施放。
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a non-Adventure spell. -
(2023-10-13 official)
其他效应可能会提及「具(有)历险」的牌、咒语或永久物。如果某牌、咒语或永久物上面有另一组属于历险者牌的特征,其便算作「具历险」,就算当前并没有用到其副特征,或从未将该牌当作历险来施放也是一样。
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.