

Forsaken Wastes 遭弃荒野
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
Players can't gain life.
At the beginning of each player's upkeep, that player loses 1 life.
Whenever this enchantment becomes the target of a spell, that spell's controller loses 5 life.
牌手不能获得生命。
在每位牌手的维持开始时,该牌手失去1点生命。
每当此结界成为咒语的目标时,该咒语的操控者失去5点生命。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2008-05-01 gpt)
如果某费用包含获得生命(例如鼓舞的替代性费用),则该费用无法支付。
If a cost includes life gain (like Invigorate's alternative cost does), that cost can't be paid. -
(2008-05-01 gpt)
会将事件替换为获得生命(例如崇敬箴言的效应)之效应,最终会将该事件替换为「无」。
Effects that replace an event with gaining life (like Words of Worship's effect does) will end up replacing the event with nothing. -
(2004-10-04 gpt)
由于「因目标此牌而失去生命」之效应要等到此牌进战场之后才会生效,因此你可以反击此牌而不失去生命。
The loss of life from targeting this card does not work until after this card enters, so you can counter it without losing life. -
(2008-05-01 gpt)
会将获得生命之事替代为其他效应的效应都无法生效,因为牌手根本无法获得生命。
Effects that would replace gaining life with some other effect won't be able to do anything because it's impossible for players to gain life. -
(2008-05-01 gpt)
如果有效应将你的总生命设定为某个数字,且该数字大于你当前的总生命,则该效应通常会让你获得等同于两者差值的生命。在战场上有遭弃荒野时,该效应的此部分不会生效。(如果该数字小于你当前的总生命,则该效应会如常生效。)
If an effect says to set your life total to a certain number, and that number is higher than your current life total, that effect will normally cause you to gain life equal to the difference. With Forsaken Wastes on the battlefield, that part of the effect won't do anything. (If the number is lower than your current life total, the effect will work as normal.) -
(2008-10-01 gpt)
此永久物具有普世此超类别。当一个普世永久物进战场时,所有已在战场上的普世永久物都会被置入其拥有者的坟墓场。这是一个称为「普世规则」的状态动作。新的普世永久物会留在战场上。如果两个普世永久物同时进战场,则它们都会被置入其拥有者的坟墓场。
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.