Near-Death Experience (濒死经验)

Near-Death Experience
{2}{W}{W}{W}
Enchantment Enchantment 结界
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
在你的维持开始时,若你的总生命正好为1,你便赢得此盘游戏。
Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. 大地坏灭,城市尽毁,死伤惨重;唯一语足志:胜利。
🖌 Dan Murayama Scott
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A

单卡释疑

  • (2010-06-15 gpt)

    此异能具有“以‘若’开头的子句”。这意味着(1)该异能只会在你于维持开始时的总生命为1时触发,且(2)如果该异能结算时你的总生命不为1,则它不会生效。
    This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
  • (2010-06-15 gpt)

    在双头巨人游戏中,任何关心你总生命的事物都会检查你队伍的总生命。如果你队伍的总生命正好为1,则你会赢得这盘游戏。
    In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.