Halving Season 半产淡季

Halving Season
{4}{B}
Enchantment Enchantment 结界

If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

If an opponent would create one or more tokens, they create half that many of each of those kinds of tokens instead, rounded down.

If an opponent would put one or more counters on a permanent or player, they put half that many of each of those kinds of counters on that permanent or player instead, rounded down.

如果某对手将派出一个或数个衍生物,则改为他派出一半数量的各类该类衍生物,小数点后舍去。

如果对手将在某永久物或牌手上放置一个或数个指示物,则改为他在该永久物或牌手上放置一半数量的各种指示物,小数点后舍去。

🖌
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:ashausesall
规则叙述翻译:ashausesall
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2024-11-08 official)

    如果某永久物是以上面带有指示物的状态进战场,则使该永久物获得指示物的效应可能会列明是由哪位牌手来放置指示物。如果该效应未列明牌手,则算是由该物件的操控者来放置该些指示物。
    If a permanent enters the battlefield with counters on it, the effect causing the permanent to be given counters may specify which player puts those counters on it. If the effect doesn’t specify a player, the object’s controller puts those counters on it.
  • (2024-11-08 MTGZH)

    如果牌手将派出衍生物或在永久物或牌手上放置指示物,且其对手操控两个或更多半产淡季,则每个替代性效应依次生效,每次都向下取整。举例来说,如果牌手将派出30个珍宝衍生物,且其对手操控三个半产淡季,则其会先将30减半,得15;再将15减半,得7;再将7减半,得3;最后派出三个珍宝衍生物。别把它们都花在一个咒语上!
    If a player would create tokens or put counters on a permanent or player while their opponents control two or more Halving Seasons, apply the replacement effects one at a time, rounding down each time. For example, if a player would create 30 Treasure tokens while their opponents control three Halving Seasons, they would halve 30 to 15, halve 15 to 7, and then halve 7 to 3, and end up creating three Treasure tokens. Don’t spend them all on one spell!
  • (2024-11-08 MTGZH)

    测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  • (2024-11-08 MTGZH)

    对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • (2024-11-08 MTGZH)

    半产淡季的异能不会改变你派出衍生物或放置指示物的数量,就算你是在由对手操控的永久物上放置指示物也是一样。
    Halving Season’s abilities won’t change the number of tokens you create or counters you place, even if you’re placing counters on permanents your opponents control.
  • (2024-11-08 official)

    如果有两个或更多效应都试图修改在你永久物上放置指示物的数量,则无论这些效应来源的操控者是谁,都会由你来决定这些效应的生效顺序。
    If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
  • (2024-11-08 MTGZH)

    测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).