

Centaur of Attention 注目半人马
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
当此生物进场时,掷五个六面骰并将掷骰结果储存在其上。
在你回合的战斗开始时,你可以重掷任意数量储存在此生物上的掷骰结果。
此生物得+X/+X,X为其上储存之具相同值的掷骰结果中最大者。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
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(2022-10-07 gpt)
每个骰子的特征是其面数。六面骰是指有六个等可能结果的骰子:1、2、3、4、5和6。掷骰必须公正。虽然推荐使用实体骰子,但数字骰子也可以使用(但如果效应要求使用实体骰子,则必须使用实体骰子)。
Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect. -
(2022-10-07 gpt)
要让最后一个异能的加成最大,你需要将五个骰子的点数都掷成一样。至于点数具体是几则并不重要。X的数值是点数相同的骰子数量,而不是这些骰子上显示的点数。举例来说,如果你掷出的五个点数分别是1、1、3、3和4,则注目半人马会得+2/+2。
To get the largest bonus from the last ability, you want all five dice to have the same result. It doesn't matter what result that is. The value of X is the largest number of dice that match, not what number they're showing. For example, if your five results are 1, 1, 3, 3, and 4, Centaur of Attention would get +2/+2. -
(2022-10-07 gpt)
「储存结果」意指记录该结果。你可以通过在注目半人马上放置一个显示该结果的骰子,或只是将结果写下来。要重新掷一个已记录的结果,掷一个同样数量边数的骰子,并用新的结果替换原有的结果。
To store a result means to note the result, ya see. You can do it by keeping a die with that result on Centaur of Attention, or just by writing down the result. To reroll a noted result, roll a die with the same number of sides and replace the noted result with the new result. -
(2022-10-07 gpt)
你可以重掷注目半人马上储存的任意结果,包括你在之前回合中选择不重掷的结果。
You may reroll any results stored on Centaur of Attention, even those you chose not to reroll on previous turns. -
(2022-10-07 gpt)
游戏中必须有东西让你掷骰子。如果你因其他原因掷骰(例如模拟抛硬币、选择比萨饼配料、创造平行时空),则该次掷骰不算。
Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count. -
(2022-10-07 gpt)
如果掷骰被重掷,则原本的掷骰就等同于从未发生过:它不会触发任何异能,且没有会在意掷骰结果的效应会将其考虑在内。
If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it. -
(2022-10-07 gpt)
如果注目半人马的进战场异能被复制,或因故触发多次,则有可能在其上储存超过五个结果。这太赞了。最后一个异能会考虑所有储存的结果,并检查其中是否有相同者。
If Centaur of Attention's enters-the-battlefield ability is copied or triggers multiple times somehow, it's possible to store more than five results on it. This is awesome. The last ability will consider all stored results and look for any that match each other. -
(2022-10-07 gpt)
一些效应可能会影响掷骰的结果。这可能是掷骰指示的一部分,或是来自其他牌的效应。任何提及掷骰「结果」的效应,都是指在这些修正之后的结果。
Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications. -
(2022-10-07 MTGZH)
如果某异能于「每当你掷骰时」触发,则每当你掷任意骰子时(包括时空骰),该异能都会触发。这与先前的Un-系列规则不同。有些异能会利用掷骰结果来决定效应的一部分。如果你掷出的是非数字结果(目前只有时空骰,但未来还长),则该效应的一部分不会生效。
If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything. -
(2022-10-07 gpt)
结果可能是六面骰子上通常不会出现的数字。像是小小挪动这类咒语可以将结果改为0或7。
Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.