Unfinity (UNF) #411
2022-10-07 | 非普通 |


Trigger Happy 快乐触发
Trigger Happy
{1}{R}
Instant
Instant
瞬间
Choose a triggered ability of target permanent. It triggers. You control that ability.
Choose a triggered ability of target permanent. It triggers. You control that ability.
选择目标永久物的一个触发式异能。它触发。你操控该异能。
Whenever you copy a triggered ability, you may do a little dance.
Whenever you copy a triggered ability, you may do a little dance.
当你复制一个触发式异能时,你可以跳一支小舞。
🖌 Jamroz Gary
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:MTGZH
规则叙述翻译:MTGZH
背景叙述翻译:MTGZH
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:MTGZH
牌图来源:N/A
单卡释疑
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(2022-10-07 gpt)
你可以利用快乐触发来让异能在不寻常的时机触发。有时这样做会很有意义且很棒;有时则不会。
You can use Trigger Happy to cause abilities to trigger at unusual times. Sometimes that will make sense and be great. Sometimes it won’t. -
(2022-10-07 gpt)
触发式异能是以「当~」,「每当~」或「在~时」开头的异能,通常位于永久物上段落的开头。你不能选择自身或延迟触发式异能;这类异能通常位于段落中间,通常在某种动作或选择之后。
Triggered abilities are abilities that start with “When”, “Whenever”, or “At”, generally at the start of a paragraph on the permanent. You can’t choose reflexive or delayed triggered abilities; these are triggered abilities that occur in the middle of a paragraph, usually after some kind of action or choice. -
(2022-10-07 gpt)
一些触发式异能具有“以...为条件”的子句;也就是说,它们的格式为“当/每当/在[触发事件],若[条件],[效应]”。如果你为快乐触发选择了此类异能,则你忽略触发事件,该异能会进入堆叠,即使以“以...为条件”的子句不满足,但该异能在试图结算时仍会检查该以“以...为条件”的子句。如果此时该条件不满足,则该异能不会结算。举例来说,浪潮监管人塔托娃具有异能“每当一个地在你的操控下进战场时,若你操控七个或更多地,[效应]”。如果你为该异能选择了快乐触发,则无论你操控多少个地,该异能都会进入堆叠。但是,在该异能试图结算时,如果你未操控七个或更多地,则该异能不会结算,且其效应不会生效。
Some triggered abilities have an “intervening if” clause—that is, they are written in the form of “When/Whenever/At [trigger event], if [condition], [effect].” If you choose such an ability with Trigger Happy, you ignore the trigger event, and the ability will go on the stack even if the intervening if condition is not fulfilled, but the ability will still check the intervening if condition as the ability tries to resolve. If the condition is not fulfilled at that time, then the ability won’t resolve. For example, Tatyova, Steward of Tides has the ability “Whenever a land enters the battlefield under your control, if you control seven or more lands, [effect].” If you choose that ability, it will go on the stack regardless of how many lands you control. However, as the ability tries to resolve, if you don’t control seven or more lands, the ability fails to resolve and the effect doesn’t happen. -
(2022-10-07 gpt)
你可以选择触发式异能,这些异能通常会用关键字表示,例如颂威。大多数这类关键字的规则提示中会包含「当」、「每当」或「在」等字眼。景点的造访异能属于触发式异能,因此你可以选择它。不过,景点上的「奖品」部分并不属于触发式异能,因此你不能单独选择它。不过,如果你选择了该景点的造访异能,并成功获得奖品,则你仍能获得该奖品。
You can choose triggered abilities which are represented by keywords, such as exalted. Most of those keywords will have “When”, “Whenever”, or “At” in their reminder texts. The visit ability of an Attraction is a triggered ability, so you can choose it. However, the “Prize” section on an Attraction is not a triggered ability, so that can’t be chosen separately. Nevertheless, you’ll get the prize if you choose the visit ability on that Attraction and successfully claim the prize. -
(2022-10-07 gpt)
如果某触发式异能是以此咒语触发,则你忽略其触发事件的叙述文字(通常是“当”、“每当”或“在”之后,直到第一个逗号之前的所有文字),只考虑该异能剩余的叙述文字。举例来说,抱怨文员具有“每当你掷骰出1时,派出一个1/1白色小丑/机器人衍生神器生物。”如果你选择该异能,则你忽略所有文字,直到第一个逗号,最终得到“派出一个1/1白色小丑/机器人衍生神器生物。”
If a triggered ability is triggered with this spell, you ignore its trigger event—typically all the text between “When”, “Whenever”, or “At” until the first comma—and only consider the remaining text in that ability. For example, Complains Clerk has “Whenever you roll a 1, create a 1/1 white Clown Robot artifactcreature token.” If you choose that ability, you ignore everything up to the first comma, ending up with “Create a 1/1 white Clown Robot artifact creature token.” -
(2022-10-07 gpt)
触发的异能会认为它在正常的时机和因正常的理由触发。它可能会提及由你操控的进行攻击的生物,只不过是你对手的结束步骤。它可能会在死去触发后寻找坟墓场中的牌,但该生物仍在战场上。它可能会寻找触发该异能的咒语,但并没有咒语。如果触发式异能无法确定其所需的信息,或无法在特定区域找到其所期望找到的物件,则该效应的这些部分就会无效。
The ability that triggered will think that it triggered at the normal time and for the normal reason. It may refer to attacking creatures you control, except it’s your opponent’s end step. It may be looking for a card in the graveyard after a dies trigger, but the creature is still sitting on the battlefield. It may be looking for the spell that caused it to trigger, but there was no spell. If the triggered ability can’t determine the information it needs, or if it can’t find the objects it expects to find in certain zones, those parts of the effect just do nothing. -
(2022-10-07 gpt)
由于该异能由你操控,因此你需为其选择任何目标。
Because you control the ability, you choose any targets it requires.