精选列表(Unfinity闪卡版本) (ULST) #28
2022-10-07 | 稀有 |


The Countdown Is at One 大限归一
The Countdown Is at One
{3}{R}{R}
Sorcery
Sorcery
法术
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
牌手进行一盘万智牌子游戏,以各自的牌库做为其套牌,且起始总生命为1。于主游戏接下来的时段中,如果某来源将对任一未赢得该盘子游戏的牌手造成伤害,则改为它对该牌手造成两倍的伤害。
🖌 Jesper Ejsing
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:MTGZH
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2018-01-19 gpt)
如果某牌手在主游戏的牌库中少于七张牌,则该牌手会在副游戏开始时输掉该副游戏,无论该牌手进行多少次再调度都是如此。
If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes. -
(2018-01-19 gpt)
在此副游戏结束后,所有牌手将副游戏中用过的牌洗入牌库,重新组成主游戏的牌库,然后从中断的地方继续进行主游戏,完成大限归一的结算。
After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving. -
(2018-01-19 gpt)
如果该子游戏是平手,则没有牌手赢得该子游戏,因此在主游戏中对任何牌手造成的伤害都会加倍。
If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled. -
(2018-01-19 gpt)
进行万智牌子游戏时,所有牌手开始一盘新游戏,使用自己的牌库作为套牌。子游戏中不包括主游戏中的其他牌、衍生物、徽记或其他东西。
To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.