时间漩涡 (TSP) #261
2006-10-06 | 非普通 |


Phyrexian Totem 非瑞克西亚图腾像
Phyrexian Totem
{3}
Artifact
神器
神器
{T}: Add {B}.
{2}{B}: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.
Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents.
{T}:加{B}到你的法术力池中。
{2}{B}:非瑞克西亚图腾像成为5/5黑色,具践踏异能的惊惧兽神器生物直到回合结束。
每当非瑞克西亚图腾像兽到伤害时,若它是生物,则你牺牲等量的永久物。
{T}:加{B}。
{2}{B}:此神器成为5/5黑色,具践踏异能的非瑞人/惊惧兽神器生物直到回合结束。
每当此永久物受到伤害时,若它是生物,则牺牲等量的永久物。
🖌 John Zeleznik
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
单卡释疑
-
(2006-09-25 gpt)
当非瑞克西亚图腾像受到伤害时,其触发式异能会触发。于该异能结算时,会牺牲数量等同于所受伤害数量的永久物。于该异能结算时,非瑞克西亚图腾像是否在战场上并不重要,只要非瑞克西亚图腾像于离开战场时是生物即可。如果所牺牲的永久物中有非瑞克西亚图腾像本身,则仍需牺牲所需数量的其他永久物。
When damage is dealt to Phyrexian Totem, its triggered ability will trigger. A number of permanents equal to the amount of damage dealt will be sacrificed when the ability resolves. It doesn't matter if Phyrexian Totem isn't on the battlefield when the ability resolves, as long as Phyrexian Totem was a creature as it left the battlefield. If one of the permanents sacrificed is Phyrexian Totem itself, the requisite number of other permanents must still be sacrificed. -
(2008-08-01 official)
非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.