Nemesis of Mortals 生灵宿敌

Nemesis of Mortals
{4}{G}{G}
Creature — Snake 生物~蛇 生物~蛇

This spell costs {1} less to cast for each creature card in your graveyard.

{7}{G}{G}: Monstrosity 5. This ability costs {1} less to activate for each creature card in your graveyard. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)

你坟墓场中每有一张生物牌,生灵宿敌便减少{1}来施放。

{7}{G}{G}:蛮化5。你坟墓场中每有一张生物牌,此异能便减少{1}来起动。(如果此生物未蛮化,则在其上放置五个+1/+1指示物且它蛮化。)

你坟墓场中每有一张生物牌,此咒语便减少{1}来施放。

{7}{G}{G}:蛮化5。你坟墓场中每有一张生物牌,此异能便减少{1}来起动。(如果此生物未蛮化,则在其上放置五个+1/+1指示物且它已蛮化。)

🖌 Mathias Kollros
5/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2013-09-15 official)

    对于会在某生物蛮化时触发的异能而言,如果该生物在其蛮化异能结算时不在战场上,则此异能不会触发。
    An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.
  • (2013-09-15 official)

    「已蛮化」并不是生物所具有的异能。而只是该生物目前的样子。如果该生物不再是生物或失去了所有异能,则它仍是已蛮化状态。
    Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
  • (2013-09-15 gpt)

    一旦你宣告施放生灵宿敌或起动其异能,则牌手已来不及试图改变你坟墓场中生物牌的数量,好影响施放或起动的费用。
    Once you declare you're casting Nemesis of Mortals or activating its ability, it's too late for players to try to change the number of creature cards in your graveyard to affect the cost of doing so.
  • (2013-09-15 official)

    一旦生物已蛮化,它就不能再次蛮化。如果此生物在蛮化异能结算时已经蛮化,则不会有任何效应。
    Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
  • (2013-09-15 gpt)

    生灵宿敌的减少费用异能与其蛮化异能的触发条件都无法减少这些费用中有色法术力的要求。
    Neither the cost-reducing ability of Nemesis of Mortals nor the condition of its monstrosity ability can reduce the colored mana requirement of those costs.