鞑契龙岚录指挥官 (TDC) #172
2025-04-11 | 非普通 |


Behind the Scenes (幕后作业)
Behind the Scenes
{2}{B}
Enchantment
Enchantment
结界
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)
{4}{W}: Creatures you control get +1/+1 until end of turn.
由你操控的生物具有潜匿异能。(它们不能被力量比自己大的生物阻挡。)
{4}{W}:由你操控的生物得+1/+1直到回合结束。
It does no good to bar the gate when the enemy is already inside.
It does no good to bar the gate when the enemy is already inside.
当敌人早已潜入内部,关上大门也无济于事。
🖌 David Gaillet
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:N/A
单卡释疑
-
(2016-04-08 official)
如果你使某个生物的力量等于或小于0,则在确定其他生物能否阻挡它时,会使用其力量的真实数值(可能是负数)进行比较。具有潜匿异能的生物于本身力量等于或小于0时基本不会被其他生物阻挡,但此时它也不会造成战斗伤害,也不会触发任何会在造成战斗伤害时触发的异能。
If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt. -
(2016-04-08 official)
潜匿异能只在选择阻挡者时有意义。一旦选定阻挡者之后,再去改变进行攻击或阻挡之生物的力量,也不会使得该攻击生物成为未受阻挡。
Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.