Dungeon of the Mad Mage (疯狂法师的地下城)

Dungeon of the Mad Mage
Dungeon Dungeon 地城

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)

Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)

Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)

Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)

Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)

Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)

Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)

Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)

Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.

哈欠大门~你获得1点生命。(通往:地城之阶)

地城之阶~占卜1。(通往:哥布林市集,扭曲洞窟)

哥布林市集~派出一个珍宝衍生物。(通往:失落之阶)

扭曲洞窟~目标生物不能攻击直到你的下一个回合。(通往:失落之阶)

失落之阶~占卜2。(通往:符文石洞窟,穆拉的坟墓)

符文石洞窟~放逐你牌库顶的两张牌。你可以使用它们。(通往:深邃矿井)

穆拉的坟墓~派出两个1/1黑色骷髅妖衍生生物。(通往:深邃矿井)

深邃矿井~占卜3。(通往:疯狂法师巢穴)

疯狂法师巢穴~抓三张牌并展示它们。你可以施放其中的一张牌,且不需支付其法术力费用。

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标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-07-23)

    Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.

  • (2021-07-23)

    Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.