

Grafted Exoskeleton 外殖骨骼
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.
Equip {2}
佩带此武具的生物得+2/+2且具有侵染异能。 (它会以-1/-1指示物的方式对生物造成伤害,并以中毒指示物的方式对牌手造成伤害。)
每当外殖骨骼从永久物上卸装时,牺牲该永久物。
佩带{2}
佩带此武具的生物得+2/+2且具有侵染异能。(它会以-1/-1指示物的方式对生物造成伤害,并以中毒指示物的方式对牌手造成伤害。)
每当外殖骨骼从任一永久物上卸装时,牺牲该永久物。
佩带{2}
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
-
(2011-01-01 gpt)
如果外殖骨骼的最后一个异能触发,但在该异能结算时,你已不再操控它所卸装的永久物(也许是因为其他牌手因故获得了其操控权),则你无法牺牲它。
If Grafted Exoskeleton's last ability triggers, but you don't control the permanent it became unattached from at the time that ability resolves (perhaps because another player has somehow gained control of it), you won't be able to sacrifice it. -
(2011-01-01 gpt)
来自具侵染异能之来源的伤害会如常影响鹏洛客。
Damage from a source with infect affects planeswalkers normally. -
(2011-01-01 gpt)
侵染的效应会对任何伤害生效,而不仅限于战斗伤害。
Infect's effect applies to any damage, not just combat damage. -
(2011-01-01 official)
具有十个或更多中毒指示物的牌手便输掉这盘游戏。此为状态动作。
A player who has ten or more poison counters loses the game. This is a state-based action. -
(2011-01-01 gpt)
如果将对牌手造成之具侵染异能之来源的伤害被防止,则该牌手不会得到中毒指示物。如果将对生物造成之具侵染异能之来源的伤害被防止,则该生物不会得到-1/-1指示物。
If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters. -
(2011-01-01 gpt)
除了其佩带异能的效应外,外殖骨骼还会因下列原因而从佩带它的生物上卸装:咒语或异能(例如眩光扰神)使其卸装;外殖骨骼离开战场;所佩带的生物不再是生物;或外殖骨骼不再是武具。(如果所佩带的生物离开战场,虽然它也会从佩带它的生物上卸装,但触发式异能在这种情况下不会生效。)
In addition to the effect of its equip ability, Grafted Exoskeleton becomes unattached from the creature it's equipping if a spell or ability (such as Fulgent Distraction) causes it to become unattached, if Grafted Exoskeleton leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Exoskeleton ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.) -
(2011-01-01 official)
虽然结果不同,但来自具侵染之来源的伤害也还是伤害。如果该具侵染的来源也同时具有系命异能,则由该来源造成的伤害也会令其操控者获得等量的生命。来自具侵染之来源的伤害仍能被防止或转移。将于造成伤害时触发的异能,也会在具侵染之来源造成伤害时触发(假设其他条件均已满足)。
Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate. -
(2011-01-01 official)
这些-1/-1指示物会一直留在该生物上。它们不会因为该生物重生或是回合结束而移除。
The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.