



Breakneck Rider 断颈道骑兵
{1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
在每个维持开始时,若上回合没有任一咒语施放过,转化断颈道骑兵。
在每个维持开始时,若上回合没有任一咒语施放过,转化此生物。
Only the most skillful riders brave the Breakneck Ride through Kessig.
只有骑术最精湛的骑兵才敢由断颈道穿越凯锡革。
只有骑术最精湛的骑兵才敢由断颈道穿越凯锡革。
Neck Breaker 断颈狼人
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
由你操控且进行攻击的生物得+1/+0且具有践踏异能。
在每个维持开始时,若某牌手上回合施放了两个或更多咒语,转化断颈狼人。
由你操控且进行攻击的生物得+1/+0且具有践踏异能。
在每个维持开始时,若某牌手上回合施放了两个或更多咒语,转化此生物。
He can't outrun what he is.
他无法将自己甩在身后。
他无法将自己甩在身后。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
单卡释疑
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(2016-04-08) 翻译来源:机器翻译warning
要触发狼人背面的转化异能,必须是有单一牌手在上一个回合中施放了两个或更多咒语。如果有多位牌手在上一个回合中各施放了一个咒语,则此异能不会触发。
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger. -
(2016-04-08) 翻译来源:机器翻译warning
将狼人转化为狼人或人类的异能,会检查整个上一个回合,就算具此异能的狼人并未在该回合的某些时段或整个回合都不在战场上也是一样。
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.