Goblin Rabblemaster (鬼怪闹事头)

Goblin Rabblemaster
{2}{R}
Creature — Goblin Warrior Creature — Goblin Warrior 生物~鬼怪/战士

Other Goblin creatures you control attack each combat if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

Other Goblin creatures you control attack each combat if able.

At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.

Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

由你操控的其他鬼怪生物每次战斗若能攻击,则必须攻击。

在你回合的战斗开始时,派出一个1/1红色,具敏捷异能的鬼怪衍生生物。

每当此生物攻击时,每有一个进行攻击的其他鬼怪,它便得+1/+0直到回合结束。

🖌 Brandi Milne
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2014-07-18 MTGZH)

    虽然鬼怪闹事头不会强迫自己攻击,但如果你操控两个,则它们会互相强迫对方攻击(若能攻击的话)。
    Although Goblin Rabblemaster doesn't force itself to attack, if you control two of them, they'll force each other to attack if able.
  • (2014-07-18 MTGZH)

    如果在你的宣告攻击者步骤中,某个必须攻击的生物处于以下状况,则它便不能攻击:该生物已横置;该生物受某咒语或异能之影响而不能攻击;该生物未在本回合开始时持续受你操控(且不具有敏捷)。如果要支付费用才能让某生物攻击,则这并不会强迫你必须支付该费用,所以这种情况下,该生物也不至于必须要攻击。
    If, during your declare attackers step, a creature that must attack if able is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack, you're not forced to pay that cost, so it doesn't have to attack in that case either.
  • (2014-07-18 gpt)

    于最后一个异能结算时,才会计算进行攻击的鬼怪数量,并在该时刻锁定加成。
    The number of attacking Goblins is counted as the last ability resolves, and the bonus is locked in at that time.