Jetmir, Nexus of Revels (欢宴魔杰米尔)

Jetmir, Nexus of Revels
{1}{R}{G}{W}
Legendary Creature — Cat Demon Legendary Creature — Cat Demon 传奇生物~猫/恶魔

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

只要你操控三个或更多生物,由你操控的生物便得+1/+0且具有警戒异能。

只要你操控六个或更多生物,由你操控的生物便再得+1/+0且具有践踏异能。

只要你操控九个或更多生物,由你操控的生物便再得+1/+0且具有连击异能。

🖌 Nicole Gustafsson
5/4

Jetmir, Nexus of Revels (欢宴魔杰米尔)

Jetmir, Nexus of Revels
{1}{R}{G}{W}
Legendary Creature — Cat Demon Legendary Creature — Cat Demon 传奇生物~猫/恶魔

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

Creatures you control get +1/+0 and have vigilance as long as you control three or more creatures.

Creatures you control also get +1/+0 and have trample as long as you control six or more creatures.

Creatures you control also get +1/+0 and have double strike as long as you control nine or more creatures.

只要你操控三个或更多生物,由你操控的生物便得+1/+0且具有警戒异能。

只要你操控六个或更多生物,由你操控的生物便再得+1/+0且具有践踏异能。

只要你操控九个或更多生物,由你操控的生物便再得+1/+0且具有连击异能。

🖌 Nicole Gustafsson
5/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2022-04-29 official)

    对具连击异能的生物而言,如果它在于先攻战斗伤害步骤中造成伤害之后,还没来得及在常规战斗伤害步骤中造成伤害,就已经失去了连击异能,则它于常规战斗伤害步骤中不会造成伤害。特别一提,这意味着,如果你在先攻战斗伤害步骤中损失了生物使生物数量不足九个,则除非有其他效应让你其他生物获得连击异能,否则它们便不会造成常规战斗伤害。
    If a creature with double strike loses double strike after dealing damage during the first combat damage step but before dealing damage in the second combat damage step, it will not deal damage during that second combat damage step. Notably, this means that if your ninth creature dies in the first combat damage step, the rest of your creatures won't deal combat damage again unless something else is granting them double strike.