秘室珍品 (SLD) #1556
2024-01-22 | 稀有 |




Jinnie Fay, Jetmir's Second (杰米尔副手金妮斐)
Jinnie Fay, Jetmir's Second
{R/G}{G}{G/W}
Legendary Creature — Elf Druid
Legendary Creature — Elf Druid
传奇生物~妖精/德鲁伊
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
如果你将派出一个或数个衍生物,则你可以改为派出等量的2/2绿色、具敏捷异能的猫衍生生物或等量的3/1绿色、具警戒异能的狗衍生生物。
"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"
"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"
"Raffine, Xander, Falco, Ziatora, Jetmir—heel!"
🖌 Jack Hughes
3/3
Jinnie Fay, Jetmir's Second (杰米尔副手金妮斐)
Jinnie Fay, Jetmir's Second
{R/G}{G}{G/W}
Legendary Creature — Elf Druid
Legendary Creature — Elf Druid
传奇生物~妖精/德鲁伊
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
If you would create one or more tokens, you may instead create that many 2/2 green Cat creature tokens with haste or that many 3/1 green Dog creature tokens with vigilance.
如果你将派出一个或数个衍生物,则你可以改为派出等量的2/2绿色、具敏捷异能的猫衍生生物或等量的3/1绿色、具警戒异能的狗衍生生物。
"Mister Mittens, you would not be-*lieve* the day I had."
"Mister Mittens, you would not be-*lieve* the day I had."
"Mister Mittens, you would not be-*lieve* the day I had."
🖌 Jack Hughes
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2022-04-29 official)
衍生物的特征会被完全替换为「2/2绿色,具敏捷异能的猫衍生生物」或「3/1绿色,具警戒异能的狗衍生生物」。这些衍生物不会具有原本会派出之衍生物所具有的其他异能。于派出衍生物之效应中注明的其他状态(例如已横置、正进行攻击,「该生物获得敏捷异能」或「在战斗结束时放逐该衍生物」等)仍会生效。
The tokens' characteristics are entirely replaced by either 2/2 green Cat creature token with haste or 3/1 green Dog creature token with vigilance. They don't have any other abilities the tokens would have been created with. Anything else specified in the effect creating the tokens (such as tapped, attacking, “That token gains haste,” or “Exile that token at end of combat”) still applies.