暗影荒原 (SHM) #73
2008-05-02 | 稀有 |


Plague of Vermin 病媒疫疾
Plague of Vermin
{6}{B}
Sorcery
法术
法术
Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
由你开始,每位牌手可以支付任意数量的生命值。 重复此流程,直到没有人支付生命为止。 对每位牌手而言,他每以此法支付1点生命,就将一个1/1黑色老鼠衍生物放置进场。
由你开始,每位牌手各可以支付任意数量的生命。重复此流程,直到没有人支付生命为止。对每位牌手而言,其每以此法支付1点生命,便派出一个1/1黑色老鼠衍生生物。
🖌 Carl Critchlow
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2008-05-01 gpt)
在双头巨人游戏中,每位队伍中的牌手都有机会支付生命。队伍的总生命会在两位牌手之间调整。
In a Two-Headed Giant game, each player on a team gets a chance to pay life. The team's life total is adjusted in between. -
(2008-05-01 gpt)
在N人游戏中,该流程在所有N位牌手依序(从你开始)都选择不支付生命时结束。并非某位牌手第一次选择不支付生命时就结束。如果某位牌手选择不支付生命,但该流程继续进行,则该牌手可以在下次轮到他时支付生命。
In a game of N players, the process ends when all N players in sequence (starting with you) choose not to pay life. It doesn't end the first time a player chooses not to pay life. If a player chooses not to pay life but the process continues, that player may pay life the next time the process gets around to them. -
(2008-05-01 gpt)
在此流程结束后,计算每位牌手以此法支付的生命总量。每位牌手得到的衍生物数量即为此数值。所有衍生物同时进战场。
After the process stops, the total amount of life each player paid this way is calculated. That's how many tokens each player gets. All the tokens enter at the same time. -
(2008-05-01 gpt)
牌手所能支付的生命数量必须等于或小于该牌手的总生命;你不能支付你没有的生命。
The amount of life a player may spend must be equal to or less than that player's life total; you can't spend life you haven't got. -
(2008-05-01 gpt)
如果牌手选择支付生命,则其总生命会立即减少。这会影响该牌手在下次轮到其进行此流程时能支付的生命数量。举例来说,如果牌手在此流程中选择支付生命三次,则这会算作三次失去生命,而非一次。
If a player chooses to spend life, their life total goes down immediately. This will affect how much life that player can spend the next time the process gets around to them. If a player chooses to pay life three different times during this process, for example, that counts as three separate instances of losing life, not as one.