Glamer Spinners 幻法旋舞师

Glamer Spinners
{4}{W/U}
Creature — Faerie Wizard 生物~仙灵/法术师 生物~仙灵/法术师

Flash

Flying

When this creature enters, attach all Auras enchanting target permanent to another permanent with the same controller.

闪现

飞行

当幻法旋舞师进场时,将结附在目标永久物上的所有灵气结附到另一个永久物上,且两个永久物的操控者须相同。

闪现

飞行

当此生物进场时,将所有结附在目标永久物上的灵气贴附到另一个永久物上,且两者的操控者须相同。

🖌 Jesper Ejsing
2/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集

单卡释疑

  • (2008-05-01 gpt)

    你可以指定未结附灵气的永久物为目标。
    You may target a permanent that has no Auras enchanting it.
  • (2008-05-01 gpt)

    当此异能结算时,你选择将要接收灵气的永久物。它不能是该目标永久物,且必须与该目标永久物具有相同的操控者,且必须能够被贴附于该目标永久物上的所有灵气所结附。如果你无法选择出符合上述所有条件的永久物,则这些灵气不会移动。
    When the ability resolves, you choose the permanent that will be receiving the Auras. It can't be the targeted permanent, it must have the same controller as the targeted permanent, and it must be able to be enchanted by all the Auras attached to the targeted permanent. If you can't choose a permanent that meets all those criteria, the Auras won't move.
  • (2008-05-01 gpt)

    当幻法旋舞师进战场时,你只需指定一个永久物为目标:将失去灵气的那个。你要等到该异能结算时,才需选择将获得灵气的永久物。
    When Glamer Spinners enters, you target only one permanent: the one that will be losing its Auras. You don't choose the permanent that will be receiving the Auras until the ability resolves.