Drumhunter 鼓击猎人

Drumhunter
{3}{G}
Creature — Human Druid Warrior 生物~人类/德鲁伊/战士 生物~人类/德鲁伊/战士

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

{T}: Add {C}.

在你的结束步骤开始时,若你操控力量等于或大于5的生物,则你可以抓一张牌。

{T}:加{C}

在你的结束步骤开始时,若你操控力量等于或大于5的生物,则你可以抓一张牌。

{T}:加{C}

"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark." 「朋友引来的野兽逐渐靠近,我能藉由藤蔓韵律感受到。 我出手不会落空。」 「朋友引来的野兽逐渐靠近,我能藉由藤蔓韵律感受到。 我出手不会落空。」
🖌 Jim Murray
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:我今天很好

单卡释疑

  • (2008-10-01 gpt)

    第一个异能具有“以‘若’开头的子句”。这意味着(1)除非于你的结束步骤开始时你操控力量等于或大于5的生物,否则该异能根本不会触发;(2)如果于该异能结算时你未操控力量等于或大于5的生物,则该异能没有效果。(触发该异能的生物不必与结算时的生物相同。)注记“直到回合结束”的力量提升效应在此类异能触发和结算时仍会生效。此类异能每回合最多只能触发一次,无论你操控多少个符合条件的生物都是如此。
    The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.