Izzet Keyrune 伊捷符镇兵

Izzet Keyrune
{3}
Artifact 神器 神器

{T}: Add {U} or {R}.

{U}{R}: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.

Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.

{T}:加{U}{R}到你的法术力池中。

{U}{R}:直到回合结束,伊捷符镇兵成为2/1蓝红双色的元素神器生物。

每当伊捷符镇兵对一位牌手造成战斗伤害时,你可以抓一张牌。若你如此作,则弃一张牌。

{T}:加{U}{R}

{U}{R}:直到回合结束,此神器成为2/1蓝红双色的元素神器生物。

每当此神器对任一牌手造成战斗伤害时,你可以抓一张牌。若你如此作,则弃一张牌。

🖌 Daniel Ljunggren
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:风云集

单卡释疑

  • (2013-04-15 gpt)

    如果钥符已经是生物,则起动将其变成生物的异能会覆盖所有将其力量和/或防御力设定为其他数值的效应,但会影响力量和/或防御力,但并未直接设定数值的效应仍会继续生效。
    Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
  • (2013-04-15 gpt)

    直到将钥符转变为生物的异能结算为止,该钥符都是无色。
    Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
  • (2012-10-01 gpt)

    如果伊捷符镇兵因其本身的起动式异能以外的方式成为生物,则其最后一个异能仍会生效。
    If Izzet Keyrune becomes a creature in a way other than its own activated ability, its last ability will still work.