Near-Death Experience 濒死经验

Near-Death Experience
{2}{W}{W}{W}
Enchantment 结界 结界
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
在你的维持开始时,若你的总生命正好为1,你便赢得此盘游戏。
在你的维持开始时,若你的总生命正好为1,你便赢得此盘游戏。
Lands ravaged, cities in ruins, so many lives sacrificed, and yet there was no other word for it but victory. 大地坏灭,城市尽毁,死伤惨重;唯一语足志:胜利。 大地坏灭,城市尽毁,死伤惨重;唯一语足志:胜利。
🖌 Dan Murayama Scott
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集

单卡释疑

  • (2010-06-15 gpt)

    此异能具有“以‘若’开头的子句”。这意味着(1)该异能只会在你于维持开始时的总生命为1时触发,且(2)如果该异能结算时你的总生命不为1,则它不会生效。
    This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
  • (2010-06-15 gpt)

    在双头巨人游戏中,任何关心你总生命的事物都会检查你队伍的总生命。如果你队伍的总生命正好为1,则你会赢得这盘游戏。
    In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.