

Zhur-Taa Goblin 筑塔族鬼怪
{R}{G}
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
起事(于此生物进战场时,你选择「+1/+1指示物」或「敏捷」异能。它进战场时上面有所选加成。)
起事(于此生物进场时,你选择「+1/+1指示物」或「敏捷」。它进场时上面有所选加成。)
Among the Zhur-Taa Clan, goblins are the first to enter battlefury. When the battle is over, the survivors are still frothing at the mouth, looking for someone to hit.
在筑塔族中,鬼怪总是先人一步进入战怒状态。战斗结束后,幸存者依然满腔怒火,想要敲人。
在筑塔族中,鬼怪总是先人一步进入战怒状态。战斗结束后,幸存者依然满腔怒火,想要敲人。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
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(2019-01-25) 翻译来源:官方
如果生物进战场时具有起事异能,但因故无法在其上放置+1/+1指示物,则它获得敏捷异能。
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste. -
(2019-01-25) 翻译来源:官方
如果你选择让该生物具有敏捷,则它会持续具有该异能。它不会因回合结束或受其他牌手操控而失去该异能。
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it. -
(2019-01-25) 翻译来源:官方
起事属于替代性效应。牌手无法等你决定是要+1/+1指示物还是敏捷之后再作回应,且于生物已在战场上但还没有决定其加成时,也没有牌手能有所行动。
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.