Angel of Grace 恩典天使

Angel of Grace
{3}{W}{W}
Creature — Angel 生物~天使 生物~天使

Flash

Flying

When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.

{4}{W}{W}, Exile this card from your graveyard: Your life total becomes 10.

闪现

飞行

当恩典天使进战场时,直到回合结束,将使你的总生命减少至1以下的伤害,改为减少你的总生命至1。

{4}{W}{W},从你的坟墓场放逐恩典天使:你的总生命成为10。

闪现

飞行

当此生物进场时,直到回合结束,将使你的总生命减少至1以下的伤害,改为减少你的总生命至1。

{4}{W}{W},从你的坟墓场放逐此牌:你的总生命成为10。

🖌 Ryan Yee
5/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方

单卡释疑

  • (2019-01-25 official)

    恩典天使的触发式异能并非防止伤害。它只会改变对你造成的伤害之结果。举例来说,对你造成伤害之具系命异能的生物仍会让其操控者获得生命,就算这份伤害原本会将你的总生命减少至1以下也是一样。
    Angel of Grace's triggered ability doesn't prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.
  • (2019-01-25 official)

    但恩典天使的触发式异能不会影响注记着「你失去生命」的效应;你仍会因此失去生命。
    Angel of Grace's triggered ability doesn't stop loss of life from effects that say that you lose life.
  • (2019-01-25 gpt)

    在双头巨人游戏中,恩典天使的触发式异能结算后,向你和/或你的队友造成的伤害会将你队伍的总生命减少到1以下的情况改为减少到1。
    In a Two-Headed Giant game, after resolving Angel of Grace's triggered ability, damage dealt to you and/or your teammate that would reduce your team's life total to less than 1 reduces it to 1 instead.
  • (2019-01-25 gpt)

    在双头巨人游戏中,恩典天使的起动式异能会让你获得或失去生命,直到你队伍的总生命成为10为止。
    In a Two-Headed Giant game, the activated ability of Angel of Grace causes you to gain or lose life so that your team's life total becomes 10.
  • (2019-01-25 official)

    在指挥官游戏中,由指挥官对你造成的战斗伤害仍将被记录,即使它并未改变你的总生命也是一样。
    In a Commander game, combat damage you're dealt by a commander is still tracked, even if it doesn't change your life total.
  • (2019-01-25 official)

    要让某牌手的总生命成为10,实际发生的事情是该牌手获得或失去相应数量的生命。举例来说,如果你的总生命是2,则恩典天使的最后一个异能会让你获得8点生命;另一方面,如果你的总生命是20,则它会令你失去10点生命。而其他会与获得生命或失去生命互动的牌,都会如此与这个效应产生互动。
    For a player's life total to become 10, that player gains or loses the appropriate amount of life. For example, if your life total is 2, Angel of Grace's last ability will cause you to gain 8 life; alternatively, if your life total is 20, it will cause you to lose 10 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • (2019-01-25 MTGZH)

    如果你的总生命已小于1,且设法让自己不输掉这盘游戏,则对你造成的伤害仍会继续将你的总生命(如常)减少到0以下。
    If you have less than 1 life and somehow haven't lost the game, damage dealt to you reduces your life total further below 0 (as normal).