效忠拉尼卡 (RNA) #112
2019-01-25 | 非普通 |


Rumbling Ruin 踽行废墟
Rumbling Ruin
{5}{R}
Creature — Elemental
生物~元素
生物~元素
When this creature enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
当踽行废墟进战场时,计算由你操控的生物上之+1/+1指示物总数量数量。本回合中,由对手操控且力量等于或小于该数量的生物不能进行阻挡。
当此生物进场时,计算由你操控的生物上之+1/+1指示物总数量。本回合中,由对手操控且力量等于或小于该数量的生物不能进行阻挡。
The Rubblebelt grows restless.
瓦砾区变得躁动不安。
瓦砾区变得躁动不安。
🖌 Jakub Kasper
6/6
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2019-01-25 official)
一旦某个力量足够大的生物已进行阻挡,此时再改变该阻挡生物的力量也不会将其移出战斗,也不会让受其阻挡的生物成为未受阻挡。
Once a creature with high enough power has blocked, changing the power of the blocking creature won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked. -
(2019-01-25 official)
如果在踽行废墟的异能结算时,由你操控的生物上没有+1/+1指示物,则本回合中,力量等于或小于0的生物不能进行阻挡。
If there are no +1/+1 counters on creatures you control as Rumbling Ruin’s ability resolves, creatures with power 0 or less can’t block this turn. -
(2019-01-25 official)
只有于踽行废墟的异能结算时,才会计算由你操控的生物上之+1/+1指示物总数量。虽然受此异能影响而不能进行阻挡的那组生物会随着其力量更动而发生变化,但依照由你操控的生物上之+1/+1指示物总数量确定的这一用于比较之基准数字不会改变,就算在该回合稍后时段指示物总数量发生变化也是一样。
The number of +1/+1 counters among creatures you control is counted only as Rumbling Ruin’s ability resolves. The set of creatures that can’t block is constantly updated as their power changes, but the number against which their power is compared doesn’t change later in the turn, even if the number of +1/+1 counters among your creatures changes.